Rust Data

rustdata.spaceservers79.110.129.1:28017.ipynb

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Offline 79.110.129.1:28015 checked 41d ago

My Local Rust Server

Connect

srv = rust.server("79.110.129.1:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #13,304 # no region published
last wipe 42d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 16 Sep, 09:59 UTC42d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
79.110.129.1:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
16 Sep 2026, 09:59 UTC
hostname
–
first seen
16 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average510/575
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average340/400
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average41/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average38/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average116/150
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average127/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does My Local Rust Server rank?

Player hours over seven days put My Local Rust Server at #13,304, in the top – of the ranked set.

What population does My Local Rust Server carry?

Offline now for My Local Rust Server, with the last sample 41 days 11 hours ago.

Server facts

What Rust version does My Local Rust Server run?

Version Rust network protocol 2633 and build 163207 on Windows is reported by My Local Rust Server. The protocol has to match before you can join, and Steam does the updating.

Is My Local Rust Server up, and what does its uptime show?

Offline now for My Local Rust Server, last seen 41 days 11 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 16 September 2026.

In which location is My Local Rust Server hosted?

For My Local Rust Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 79.110.129.1:28015.

Settings and map

Which settings and rules does My Local Rust Server run?

You will not find a gather rate in the string My Local Rust Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

What is the map on My Local Rust Server?

A procedural map runs on My Local Rust Server, generated by the game.

Wipes and dates

When does My Local Rust Server wipe, and on what schedule?

Too few wipes are on record for My Local Rust Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 42 days 11 hours ago, and that is the one in play.

On My Local Rust Server, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 1 hours after it began.

Lists and tags

Where does My Local Rust Server appear among Rust Data lists and filters?

On Rust Data, My Local Rust Server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on My Local Rust Server?

These tags are published by My Local Rust Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163207 (Build): Recorded game build: 163207; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into My Local Rust Server?

The manual route: launch Rust, F1, then client.connect 79.110.129.1:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players The server lists 10 slots.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs163207
Build Recorded game build: 163207.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 71,386 players 11,795 servers online