Online 79.117.15.245:28015 checked 2h ago
Rust Training Server
Connect
srv = rust.server("79.117.15.245:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 12345
- map
- Procedural Map
- size
- 3000
- seed
- 12345
Server
srv.info()- address
- 79.117.15.245:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 8 Oct 2026, 23:02 UTC
- hostname
- –
- first seen
- 8 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 552 on average | 636/675 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485/525 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 299 on average | 59/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 298 on average | 36/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 270 on average | 138/200 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 256 on average | 255/300 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Rust Training Server rank?
Over the last seven days Rust Training Server sits at #7,748 on player hours, in the top 35% of ranked servers.
How many players does Rust Training Server hold at once?
Current row: 1 players on Rust Training Server, against 10 slots. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 00:00 UTC, mean 1 players.
Server facts
What does performance look like on Rust Training Server?
Server fps over the last 48 hours averages 117; the floor is 60. Buildings, deployables and all else in the world took the count as high as 47,492 entities. Memory peaked at 1,564 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on Rust Training Server?
Version Rust network protocol 2635 and build 168909 on Linux is reported by Rust Training Server. Steam updates your game for you, but the protocol must match to join.
How reliable is Rust Training Server, and is it up?
Online is the state at the latest refresh for Rust Training Server. Count back 3 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 30 of 168, 18%. Rust Data logged it first on 8 October 2026.
In which location is Rust Training Server hosted?
There is no region published for Rust Training Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 79.117.15.245:28015.
Settings and map
Which rules apply on Rust Training Server, and what settings?
The name Rust Training Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
Which map has Rust Training Server loaded?
The game generates the map on Rust Training Server: procedural, size 3,000, seed 12345. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does Rust Training Server wipe, and on what schedule?
A rhythm cannot be read from the wipes of Rust Training Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 19 days 20 hours ago, and that is the one in play.
Tags, lists
Which Rust Data filters and lists contain Rust Training Server?
These Rust Data lists include Rust Training Server: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Rust Training Server hold?
These tags are published by Rust Training Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join Rust Training Server?
In Rust, F1 opens the console: type client.connect 79.117.15.245:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.