Offline 79.117.162.72:28015 checked 1d ago
localserver
Connect
srv = rust.server("79.117.162.72:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 79.117.162.72:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 6 Oct 2026, 01:09 UTC
- hostname
- –
- first seen
- 24 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 543 on average | 673/725 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 433/475 |
| 2 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 308 on average | 40/250 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 308 on average | 54/250 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 268 on average | 230/250 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 266 on average | 127/175 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does localserver rank?
Over the last seven days localserver sits at #8,073 on player hours, in the top 36% of ranked servers.
What population does localserver carry?
localserver returns no live count at this refresh, having last been seen 46 hours ago. Over the last seven days it averaged 1 players and peaked at 1. The 48-hour sample puts the busiest hour at 14:00 UTC, averaging 1 players.
Server facts
What Rust version does localserver run?
The build is Rust network protocol 2635 and build 168909 on Windows, run by localserver. Joining needs the same protocol on your game; Steam handles the update.
Is localserver up, and what does its uptime show?
The latest sample has localserver offline, with a last sighting 46 hours ago. Uptime of 11% across the last 3 full days: 8 hours of 72. The first row Rust Data holds for it is dated 24 October 2026.
Where does localserver sit?
There is no region published for localserver. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 79.117.162.72:28015 is its address.
Settings and map
Which settings and rules does localserver run?
The name localserver carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. VAC is not running; Valve's anti-cheat is off.
Which map has localserver loaded?
localserver runs a procedural map, which the game generates.
Wipe schedule
When does localserver wipe, and on what schedule?
Too few wipes are on record for localserver to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 22 days 12 hours ago, and that is the one in play.
Lists and tags
Which Rust Data filters and lists contain localserver?
These Rust Data lists include localserver: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on localserver?
These tags are published by localserver and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join localserver?
In Rust, F1 opens the console: type client.connect 79.117.162.72:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.