Rust Data

rustdata.spaceservers79.117.5.234:28016.ipynb

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Offline 79.117.5.234:28015 checked 39d ago

PoRR Server

Connect

srv = rust.server("79.117.5.234:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #15,450 # no region published
last wipe 39d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
79.117.5.234:28015
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
19 Sep 2026, 02:33 UTC
hostname
–
first seen
19 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average342/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average230/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average36/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average29/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average58/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average79/200

Quick answers

From the figures on this page.

Player counts

How does PoRR Server compare in the rankings?

Rank #15,450 on seven-day player hours for PoRR Server, within the top – of all ranked servers.

How many players does PoRR Server hold at once?

The current row shows PoRR Server offline; the last response was 39 days 20 hours ago.

Server facts

What is the Rust version on PoRR Server?

The build is Rust network protocol 2633 and build 164530 on Windows, run by PoRR Server. Steam updates your game for you, but the protocol must match to join.

How reliable is PoRR Server, and is it up?

Offline now for PoRR Server, last seen 39 days 20 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 19 September 2026.

Which location does PoRR Server run from?

For PoRR Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 79.117.5.234:28015.

Rules, settings, map

Which settings and rules does PoRR Server run?

No gather rate appears in the name: PoRR Server. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has PoRR Server loaded?

The game generates its map: procedural, on PoRR Server.

Wipes and dates

When does PoRR Server wipe, and on what schedule?

The record for PoRR Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 39 days 20 hours ago.

Tags, lists

Which lists on Rust Data hold PoRR Server, and which filters?

The Rust Data lists that PoRR Server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on PoRR Server?

The game's server browser reads these tags from PoRR Server: gmvanilla (Game mode): Game mode: vanilla survival; mp20 (Max players): The server lists 20 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs164530 (Build): Recorded game build: 164530; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into PoRR Server?

Enter client.connect 79.117.5.234:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2633,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp20
Max players The server lists 20 slots.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs164530
Build Recorded game build: 164530.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 55,156 players 11,749 servers online