Rust Data

rustdata.spaceservers79.126.52.137:28016.ipynb

Run all rust-data · live

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Offline 79.126.52.137:28015 checked 6d ago

nameserver

Connect

srv = rust.server("79.126.52.137:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/15 # 0% full
7-day average 0 # peak –
rank #15,335 # top 69%
last wipe 6d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
79.126.52.137:28015
region
–
max players
15
group limit
8, the default
wipe schedule
–
last wipe
23 Oct 2026, 13:46 UTC
hostname
–
first seen
23 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average545/625
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average414/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average97/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average55/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average103/250
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average226/225

Quick answers

From the figures on this page.

Player counts

What position does nameserver take in the server rankings?

Player hours over seven days put nameserver at #15,335, in the top 69% of the ranked set.

How full does nameserver run?

nameserver returns no live count at this refresh, having last been seen 6 days ago. Over the last seven days it averaged 0 players.

Server facts

What Rust version does nameserver run?

The build is Rust network protocol 2635 and build 168909 on Windows, run by nameserver. The protocol has to match before you can join, and Steam does the updating.

How reliable is nameserver, and is it up?

The latest sample has nameserver offline, with a last sighting 6 days ago. 0 of 120 hours up over the last 5 full days, or 0%. Its earliest recorded date in Rust Data is 23 October 2026.

Which location does nameserver run from?

No region is published by nameserver. Rust Data does not look up where the machine stands; it shows where a server says it is. 79.126.52.137:28015 is its address.

Settings and map

Which rules apply on nameserver, and what settings?

No gather rate appears in the name: nameserver. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

What is the map on nameserver?

nameserver runs a procedural map, which the game generates.

Wipe data

When does nameserver wipe, and on what schedule?

A rhythm cannot be read from the wipes of nameserver on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 6 days ago.

Lists and tags

Where does nameserver appear among Rust Data lists and filters?

The Rust Data lists that nameserver fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on nameserver hold?

Read by the game's server browser, the tags nameserver publishes are: gmrust (Game mode): Rust survival in its standard form; mp15 (Max players): Slot count: 15; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join nameserver?

In Rust, F1 opens the console: type client.connect 79.126.52.137:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp15
Max players Slot count: 15.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 75,280 players 11,830 servers online