Rust Data

rustdata.spaceservers79.127.134.103:28116.ipynb

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Offline 79.127.134.103:28115 checked 6d ago

RustRearm workbench capture

Connect

srv = rust.server("79.127.134.103:28116")
print(srv.connect_command)

Right now

srv.summary()
players now 1/2 # 50% full
7-day average 1 # peak 1
rank #12,669 # top 57%
last wipe 7d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 21 Oct, 20:28 UTC7d ago 1 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
79.127.134.103:28115
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
21 Oct 2026, 20:28 UTC
hostname
–
first seen
21 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average162/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average152/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average14/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average14/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average18/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average66/200

Quick answers

From the figures on this page.

Player counts

What position does RustRearm workbench capture take in the server rankings?

Rank #12,669 on seven-day player hours for RustRearm workbench capture, within the top 57% of all ranked servers.

What population does RustRearm workbench capture carry?

The current row shows RustRearm workbench capture offline; the last response was 6 days 18 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

Server facts

What is the Rust version on RustRearm workbench capture?

Version Rust network protocol 2635 and build 168837 on Windows is reported by RustRearm workbench capture. Joining needs the same protocol on your game; Steam handles the update.

How reliable is RustRearm workbench capture, and is it online now?

Offline now for RustRearm workbench capture, last seen 6 days 18 hours ago. Over the last 7 full days the hours up number 2 of 168, 1%. The first row Rust Data holds for it is dated 21 October 2026.

Where does RustRearm workbench capture sit?

There is no region published for RustRearm workbench capture. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 79.127.134.103:28115.

Settings and map

What rules and settings are recorded for RustRearm workbench capture?

The name RustRearm workbench capture carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Community is its browser category. VAC is not running; Valve's anti-cheat is off.

Which map has RustRearm workbench capture loaded?

A procedural map runs on RustRearm workbench capture, generated by the game.

Wipe schedule

When does RustRearm workbench capture wipe, and how often?

Too few wipes are on record for RustRearm workbench capture to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 7 days 9 hours ago, and that is the one in play.

What is wipe day on RustRearm workbench capture like?

Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 14 hours after it began.

Lists and tags

Where does RustRearm workbench capture appear among Rust Data lists and filters?

On Rust Data, RustRearm workbench capture appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on RustRearm workbench capture?

Read by the game's server browser, the tags RustRearm workbench capture publishes are: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): Slot count: 2; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168837 (Build): The server runs build 168837; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to RustRearm workbench capture?

In Rust, F1 opens the console: type client.connect 79.127.134.103:28115. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2635,gmrust,cs168837,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp2
Max players Slot count: 2.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168837
Build The server runs build 168837.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,585 players 11,628 servers online