Offline 79.127.169.15:28115 checked 14d ago
RustRearm isolated staging capture
Connect
srv = rust.server("79.127.169.15:28116")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 10:27 UTC14d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 79.127.169.15:28115
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 15 Oct 2026, 14:12 UTC
- hostname
- –
- first seen
- 15 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 512 on average | 343/400 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 452/500 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 280 on average | 972/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 42/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 979/1000 |
| 5 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 235 on average | 45/250 |
Quick answers
From the figures on this page.
Population data
How does RustRearm isolated staging capture compare in the rankings?
Rank #12,868 on seven-day player hours for RustRearm isolated staging capture, within the top 60% of all ranked servers.
How full does RustRearm isolated staging capture run?
RustRearm isolated staging capture returns no live count at this refresh, having last been seen 14 days 1 hours ago.
Server facts
What Rust version does RustRearm isolated staging capture run?
Version Rust network protocol 2635 and build 168079 on Windows is reported by RustRearm isolated staging capture. Joining needs the same protocol on your game; Steam handles the update.
Is RustRearm isolated staging capture up, and what does its uptime show?
RustRearm isolated staging capture is offline at this refresh; the last response came 14 days 1 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 15 October 2026.
Which location does RustRearm isolated staging capture run from?
There is no region published for RustRearm isolated staging capture. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 79.127.169.15:28115 is its address.
Settings and map
Which settings and rules does RustRearm isolated staging capture run?
The name RustRearm isolated staging capture carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
Which map has RustRearm isolated staging capture selected?
RustRearm isolated staging capture runs a procedural map, which the game generates.
Wipe data
When does RustRearm isolated staging capture wipe, and how often?
Too few wipes are on record for RustRearm isolated staging capture to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 14 days 3 hours ago, and that is the one in play.
What is wipe day on RustRearm isolated staging capture like?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 3 hours in.
Lists and tags
Which lists on Rust Data hold RustRearm isolated staging capture, and which filters?
These Rust Data lists include RustRearm isolated staging capture: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on RustRearm isolated staging capture hold?
Read by the game's server browser, the tags RustRearm isolated staging capture publishes are: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168079 (Build): The server runs build 168079; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join RustRearm isolated staging capture?
Enter client.connect 79.127.169.15:28115 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.