Rust Data

rustdata.spaceservers79.142.197.232:28016.ipynb

Run all rust-data · live

‹ All servers

Offline 79.142.197.232:28015 checked 12d ago

nameserver

Connect

srv = rust.server("79.142.197.232:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/15 # 7% full
7-day average 0 # peak –
rank #12,916 # top 60%
last wipe 19d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k10 Oct13 Oct15 Oct18 Oct20 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
79.142.197.232:28015
region
–
max players
15
group limit
8, the default
wipe schedule
–
last wipe
9 Oct 2026, 08:57 UTC
hostname
–
first seen
10 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average586/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average372/525
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average49/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average38/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average130/200
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average144/300

Quick answers

From the figures on this page.

Player counts

How does nameserver compare in the rankings?

Player hours over seven days put nameserver at #12,916, in the top 60% of the ranked set.

How many players does nameserver hold at once?

The current row shows nameserver offline; the last response was 12 days 2 hours ago.

Server facts

What Rust version does nameserver run?

The build is Rust network protocol 2634 and build 167231 on Windows, run by nameserver. The protocol has to match before you can join, and Steam does the updating.

Is nameserver up, and what does its uptime show?

Offline now for nameserver, last seen 12 days 2 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 10 October 2026.

In which location is nameserver hosted?

No region is published by nameserver. Rust Data does not look up where the machine stands; it shows where a server says it is. 79.142.197.232:28015 is its address.

Settings and map

Which settings and rules does nameserver run?

No gather rate appears in the name: nameserver. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has nameserver selected?

A procedural map runs on nameserver, generated by the game.

Wipes and dates

When does nameserver wipe, and how often?

Too few wipes are on record for nameserver to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 19 days 11 hours ago, and that is the one in play.

Tags, lists

Which Rust Data filters and lists contain nameserver?

The Rust Data lists that nameserver fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on nameserver hold?

The game's server browser reads these tags from nameserver: gmrust (Game mode): Rust survival in its standard form; mp15 (Max players): The server lists 15 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167231 (Build): Recorded game build: 167231; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into nameserver?

The manual route: launch Rust, F1, then client.connect 79.142.197.232:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp15,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp15
Max players The server lists 15 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs167231
Build Recorded game build: 167231.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 79,295 players 11,799 servers online