Rust Data

rustdata.spaceservers79.173.66.108:28017.ipynb

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Offline 79.173.66.108:28015 checked 21h ago

ServerName

Connect

srv = rust.server("79.173.66.108:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 1 # peak 1
rank #8,321 # top 37%
last wipe 26d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75110:0011:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 13:11 UTC26d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
79.173.66.108:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 13:11 UTC
hostname
–
first seen
27 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average332/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average293/325
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average28/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average24/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average45/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average130/200

Quick answers

From the figures on this page.

Population data

How does ServerName compare in the rankings?

Over the last seven days ServerName sits at #8,321 on player hours, in the top 37% of ranked servers.

How full does ServerName run?

ServerName returns no live count at this refresh, having last been seen 21 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Averaged by hour over 48 hours, 11:00 UTC is the busiest, at 1 players.

About the server

What is the Rust version on ServerName?

The build is Rust network protocol 2635 and build 168909 on Windows, run by ServerName. The protocol has to match before you can join, and Steam does the updating.

How reliable is ServerName, and is it up?

ServerName is offline at this refresh; the last response came 21 hours ago. Over the last 7 full days the hours up number 9 of 168, 5%. Its earliest recorded date in Rust Data is 27 September 2026.

Which location does ServerName run from?

No region is published by ServerName. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 79.173.66.108:28015 is its address.

Rules, settings, map

What rules and settings are recorded for ServerName?

No gather rate appears in the name: ServerName. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has ServerName selected?

ServerName runs a procedural map, which the game generates.

Wipe data

When does ServerName wipe, and on what schedule?

Too few wipes are on record for ServerName to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 26 days 19 hours ago.

On ServerName, what happens on wipe day?

Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which lists on Rust Data hold ServerName, and which filters?

The Rust Data lists that ServerName fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on ServerName?

The game's server browser reads these tags from ServerName: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to ServerName?

The manual route: launch Rust, F1, then client.connect 79.173.66.108:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players The server lists 1 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 48,364 players 11,659 servers online