Rust Data

rustdata.spaceservers79.175.1.159:28016.ipynb

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Offline 79.175.1.159:28015 checked 8d ago

My Server Name

Connect

srv = rust.server("79.175.1.159:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak –
rank #15,165 # top 69%
last wipe 11d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct19 Oct22 Oct24 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.6 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 17 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 17 Oct, 11:05 UTC11d ago 0 NaN running 0
1 Wed 14 Oct, 19:37 UTC14d ago 0 NaN 2.6 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
79.175.1.159:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
17 Oct 2026, 11:05 UTC
hostname
–
first seen
14 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average588/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average363/525
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average49/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average40/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average130/200
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average140/300

Quick answers

From the figures on this page.

Population

How does My Server Name compare in the rankings?

Rank #15,165 on seven-day player hours for My Server Name, within the top 69% of all ranked servers.

What population does My Server Name carry?

The current row shows My Server Name offline; the last response was 8 days 1 hours ago.

Server data

Which Rust version is My Server Name on?

The build is Rust network protocol 2634 and build 167781 on Windows, run by My Server Name. Joining needs the same protocol on your game; Steam handles the update.

How reliable is My Server Name, and is it up?

Offline now for My Server Name, last seen 8 days 1 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 14 October 2026.

Which location does My Server Name run from?

There is no region published for My Server Name. Rust Data does not look up where the machine stands; it shows where a server says it is. 79.175.1.159:28015 is its address.

Settings and map

Which rules apply on My Server Name, and what settings?

No gather rate appears in the name: My Server Name. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has My Server Name loaded?

A procedural map runs on My Server Name, generated by the game.

Wipes and dates

When does My Server Name wipe, and on what schedule?

The record for My Server Name holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 11 days 9 hours ago, and that is the one in play.

What is wipe day on My Server Name like?

Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 0 hours in.

Tags and filters

Which lists on Rust Data hold My Server Name, and which filters?

On Rust Data, My Server Name appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on My Server Name?

Read by the game's server browser, the tags My Server Name publishes are: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): Slot count: 500; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to My Server Name?

Enter client.connect 79.175.1.159:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp500
Max players Slot count: 500.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 78,222 players 11,801 servers online