Offline 79.177.143.196:28015 checked 26d ago
Name of Server as Shown on the Client Server List
Connect
srv = rust.server("79.177.143.196:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 79.177.143.196:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 06:57 UTC
- hostname
- –
- first seen
- 2 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 503 on average | 159/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 184/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 604/675 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 37/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 687/775 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 245 on average | 561/625 |
Quick answers
From the figures on this page.
Population
What position does Name of Server as Shown on the Client Server List take in the server rankings?
Over the last seven days Name of Server as Shown on the Client Server List sits at #15,958 on player hours, in the top 70% of ranked servers.
What population does Name of Server as Shown on the Client Server List carry?
Offline now for Name of Server as Shown on the Client Server List, with the last sample 26 days 21 hours ago.
About the server
What Rust version does Name of Server as Shown on the Client Server List run?
Version Rust network protocol 2634 and build 166586 on Windows is reported by Name of Server as Shown on the Client Server List. The protocol has to match before you can join, and Steam does the updating.
How reliable is Name of Server as Shown on the Client Server List, and is it up?
The latest sample has Name of Server as Shown on the Client Server List offline, with a last sighting 26 days 21 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 2 October 2026.
Which location does Name of Server as Shown on the Client Server List run from?
There is no region published for Name of Server as Shown on the Client Server List. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 79.177.143.196:28015.
Settings and map
Which rules apply on Name of Server as Shown on the Client Server List, and what settings?
No gather rate appears in the name: Name of Server as Shown on the Client Server List. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Community is its browser category. VAC is not running; Valve's anti-cheat is off.
Which map has Name of Server as Shown on the Client Server List selected?
The game generates its map: procedural, on Name of Server as Shown on the Client Server List.
Wipe schedule
When does Name of Server as Shown on the Client Server List wipe, and how often?
A rhythm cannot be read from the wipes of Name of Server as Shown on the Client Server List on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 27 days 15 hours ago.
Tags, lists
Which Rust Data filters and lists contain Name of Server as Shown on the Client Server List?
On Rust Data, Name of Server as Shown on the Client Server List appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Name of Server as Shown on the Client Server List?
These tags are published by Name of Server as Shown on the Client Server List and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166586 (Build): Build number: 166586; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join Name of Server as Shown on the Client Server List?
In Rust, F1 opens the console: type client.connect 79.177.143.196:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.