Offline 79.184.154.55:28015 checked 9d ago
roygkov dev
Connect
srv = rust.server("79.184.154.55:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 12 Oct, 12:12 UTC16d ago | 0 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 79.184.154.55:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 12 Oct 2026, 12:12 UTC
- hostname
- –
- first seen
- 10 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 552 on average | 636/675 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485/525 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 299 on average | 59/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 298 on average | 36/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 270 on average | 138/200 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 256 on average | 255/300 |
Quick answers
From the figures on this page.
Population data
How does roygkov dev compare in the rankings?
Rank #15,266 on seven-day player hours for roygkov dev, within the top 69% of all ranked servers.
How full does roygkov dev run?
roygkov dev returns no live count at this refresh, having last been seen 9 days 19 hours ago.
About the server
What Rust version does roygkov dev run?
Version Rust network protocol 2634 and build 167781 on Linux is reported by roygkov dev. The protocol has to match before you can join, and Steam does the updating.
Is roygkov dev up, and what does its uptime show?
The latest sample has roygkov dev offline, with a last sighting 9 days 19 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 10 October 2026.
Where does roygkov dev sit?
There is no region published for roygkov dev. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 79.184.154.55:28015.
Map and rules
What rules and settings are recorded for roygkov dev?
You will not find a gather rate in the string roygkov dev. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
Which map has roygkov dev loaded?
The game generates its map: procedural, on roygkov dev.
Wipe schedule
On what schedule does roygkov dev wipe?
The record for roygkov dev holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 16 days 7 hours ago, and that is the one in play.
On roygkov dev, what happens on wipe day?
Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Where does roygkov dev appear among Rust Data lists and filters?
The Rust Data lists that roygkov dev fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on roygkov dev?
The game's server browser reads these tags from roygkov dev: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into roygkov dev?
Enter client.connect 79.184.154.55:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.