Rust Data

rustdata.spaceservers79.186.61.92:28016.ipynb

Run all rust-data · live

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Offline 79.186.61.92:28015 checked 44d ago

Local Test Server

Connect

srv = rust.server("79.186.61.92:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/2 # 0% full
7-day average 0 # peak –
rank None # score 0
last wipe 44d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
No rank history yet.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
79.186.61.92:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
13 Sep 2026, 10:46 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average656/750
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average51/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average89/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average369/450
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average177/250
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average162/250

Quick answers

From the figures on this page.

Population

What population does Local Test Server carry?

Local Test Server returns no live count at this refresh, having last been seen 44 days 10 hours ago.

Server data

Which Rust version is Local Test Server on?

Version Rust network protocol 2633 and build 163794 on Windows is reported by Local Test Server. The protocol has to match before you can join, and Steam does the updating.

How reliable is Local Test Server, and is it up?

Offline now for Local Test Server, last seen 44 days 10 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is Local Test Server hosted?

No region is published by Local Test Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 79.186.61.92:28015.

Map and rules

Which rules apply on Local Test Server, and what settings?

You will not find a gather rate in the string Local Test Server. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. The VAC field reads off.

Which map has Local Test Server loaded?

The game generates its map: procedural, on Local Test Server.

Wipe schedule

On what schedule does Local Test Server wipe?

A rhythm cannot be read from the wipes of Local Test Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 44 days 10 hours ago.

Tags and filters

Which lists on Rust Data hold Local Test Server, and which filters?

These Rust Data lists include Local Test Server: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Local Test Server hold?

These tags are published by Local Test Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): Slot count: 2; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): The server runs build 163794; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to Local Test Server?

Enter client.connect 79.186.61.92:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp2
Max players Slot count: 2.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs163794
Build The server runs build 163794.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 75,561 players 11,821 servers online