Rust Data

rustdata.spaceservers79.240.39.211:28017.ipynb

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Offline EU 79.240.39.211:28015 checked 29d ago

[DE/PVE+PVP] Hood Community Server

monthly wipes moddedcarbon

Connect

srv = rust.server("79.240.39.211:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #16,857 # top 71% · #2569 in EU
last wipe 55d ago # monthly schedule
next wipe 7d 0h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct2 Oct4 Oct6 Oct

Top 71% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. # The force wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 4396
Map of [DE/PVE+PVP] Hood Community Server
map
Procedural Map
size
4000
seed
4396
Open on RustMaps

Server

srv.info()
address
79.240.39.211:28015
region
EU
max players
50
group limit
8, the default
wipe schedule
monthly
last wipe
4 Sep 2026, 04:41 UTC
hostname
–
first seen
26 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average75/700
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average221/700
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average27/1000
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 75 on average145/1000
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 71 on average268/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10EU · groups of 16+ · monthly · 66 on average447/1000

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does [DE/PVE+PVP] Hood Community Server rank?

On seven-day player hours [DE/PVE+PVP] Hood Community Server is #16,857 overall and #2,569 in Europe, inside the top 71% of all ranked servers.

What population does [DE/PVE+PVP] Hood Community Server carry?

[DE/PVE+PVP] Hood Community Server returns no live count at this refresh, having last been seen 29 days 19 hours ago.

Server data

What is the Rust version on [DE/PVE+PVP] Hood Community Server?

Version Rust network protocol 2633 and build 165217 on Linux is reported by [DE/PVE+PVP] Hood Community Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is [DE/PVE+PVP] Hood Community Server, and is it online now?

Offline now for [DE/PVE+PVP] Hood Community Server, last seen 29 days 19 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 26 September 2026.

Which location does [DE/PVE+PVP] Hood Community Server run from?

With its EU tag, [DE/PVE+PVP] Hood Community Server lists itself in Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 79.240.39.211:28015.

Settings and map

Which rules apply on [DE/PVE+PVP] Hood Community Server, and what settings?

The name [DE/PVE+PVP] Hood Community Server carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.

Which map has [DE/PVE+PVP] Hood Community Server selected?

The game generates the map on [DE/PVE+PVP] Hood Community Server: procedural, size 4,000, seed 4396. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

On what schedule does [DE/PVE+PVP] Hood Community Server wipe?

The next wipe for [DE/PVE+PVP] Hood Community Server is an estimate, drawn from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 55 days 14 hours ago, and that is the one in play. The tags list wipes as monthly.

Tags, lists

Which Rust Data filters and lists contain [DE/PVE+PVP] Hood Community Server?

The Rust Data lists that [DE/PVE+PVP] Hood Community Server fits are: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on [DE/PVE+PVP] Hood Community Server hold?

The game's server browser reads these tags from [DE/PVE+PVP] Hood Community Server: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): The server runs build 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): The server browser files it under Europe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to [DE/PVE+PVP] Hood Community Server?

Enter client.connect 79.240.39.211:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2633,^z,^y,^m,EU,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players Slot count: 50.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build The server runs build 165217.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 103,740 players 11,898 servers online