Rust Data

rustdata.spaceservers79.240.43.62:28017.ipynb

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Offline EU 79.240.43.62:28015 checked 31d ago

[DE/PVE+PVP] Hood Community Server

monthly wipes moddedcarbon

Connect

srv = rust.server("79.240.43.62:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #16,818 # top 72% · #2575 in EU
last wipe 54d ago # monthly schedule
next wipe 8d 8h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 72% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. # The force wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 4396
Map of [DE/PVE+PVP] Hood Community Server
map
Procedural Map
size
4000
seed
4396
Open on RustMaps

Server

srv.info()
address
79.240.43.62:28015
region
EU
max players
50
group limit
8, the default
wipe schedule
monthly
last wipe
4 Sep 2026, 04:41 UTC
hostname
–
first seen
20 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average121/700
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average49/1000
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average18/1000
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 62 on average166/1000
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 61 on average372/700
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10EU · groups of 16+ · monthly · 58 on average28/1000

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does [DE/PVE+PVP] Hood Community Server rank?

Ranked #16,818 on seven-day player hours, [DE/PVE+PVP] Hood Community Server is #2,575 in Europe and in the top 72% of all ranked servers.

How many players does [DE/PVE+PVP] Hood Community Server hold at once?

[DE/PVE+PVP] Hood Community Server returns no live count at this refresh, having last been seen 31 days 11 hours ago.

About the server

Which Rust version is [DE/PVE+PVP] Hood Community Server on?

Rust network protocol 2633 and build 165217 on Linux is what [DE/PVE+PVP] Hood Community Server runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is [DE/PVE+PVP] Hood Community Server, and is it online now?

Offline now for [DE/PVE+PVP] Hood Community Server, last seen 31 days 11 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 20 September 2026.

Where does [DE/PVE+PVP] Hood Community Server sit?

In Europe, [DE/PVE+PVP] Hood Community Server lists itself, using the EU tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 79.240.43.62:28015.

Settings and map

What rules and settings are recorded for [DE/PVE+PVP] Hood Community Server?

No gather rate appears in the name: [DE/PVE+PVP] Hood Community Server. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.

What is the map on [DE/PVE+PVP] Hood Community Server?

[DE/PVE+PVP] Hood Community Server runs a procedural map of size 4,000 with seed 4396, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

On what schedule does [DE/PVE+PVP] Hood Community Server wipe?

The next wipe for [DE/PVE+PVP] Hood Community Server is an estimate, drawn from the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 54 days 5 hours ago. A monthly wipe schedule is published in its tags.

Tags, lists

Where does [DE/PVE+PVP] Hood Community Server appear among Rust Data lists and filters?

These Rust Data lists include [DE/PVE+PVP] Hood Community Server: EU Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on [DE/PVE+PVP] Hood Community Server?

These tags are published by [DE/PVE+PVP] Hood Community Server and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): The server runs build 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): The server browser files it under Europe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into [DE/PVE+PVP] Hood Community Server?

Enter client.connect 79.240.43.62:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2633,^z,^y,^m,EU,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp50
Max players Slot count: 50.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs165217
Build The server runs build 165217.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework in use is Carbon.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 55,436 players 11,682 servers online