Rust Data

rustdata.spaceservers79.254.190.160:28017.ipynb

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Offline EU 79.254.190.160:28015 checked 41d ago

[DE/PVE+PVP] Hood Community Server

monthly wipes moddedcarbon

Connect

srv = rust.server("79.254.190.160:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,478 # top 70% · #2529 in EU
last wipe 55d ago # monthly schedule
next wipe 7d 1h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. # The force wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 4396
No map picture published
map
Procedural Map
size
4000
seed
4396
Open on RustMaps

Server

srv.info()
address
79.254.190.160:28015
region
EU
max players
50
group limit
8, the default
wipe schedule
monthly
last wipe
4 Sep 2026, 04:41 UTC
hostname
–
first seen
16 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average97/700
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average230/700
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average33/1000
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 74 on average136/1000
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 70 on average328/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10EU · groups of 16+ · monthly · 66 on average500/1000

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does [DE/PVE+PVP] Hood Community Server rank?

On seven-day player hours [DE/PVE+PVP] Hood Community Server is #15,478 overall and #2,529 in Europe, inside the top 70% of all ranked servers.

What population does [DE/PVE+PVP] Hood Community Server carry?

The current row shows [DE/PVE+PVP] Hood Community Server offline; the last response was 41 days 3 hours ago.

About the server

What is the Rust version on [DE/PVE+PVP] Hood Community Server?

The build is Rust network protocol 2633 and build 164530 on Linux, run by [DE/PVE+PVP] Hood Community Server. Joining needs the same protocol on your game; Steam handles the update.

Is [DE/PVE+PVP] Hood Community Server up, and what does its uptime show?

Offline now for [DE/PVE+PVP] Hood Community Server, last seen 41 days 3 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 16 September 2026.

Where does [DE/PVE+PVP] Hood Community Server sit?

In Europe, [DE/PVE+PVP] Hood Community Server lists itself, using the EU tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 79.254.190.160:28015 is its address.

Rules, settings, map

Which settings and rules does [DE/PVE+PVP] Hood Community Server run?

You will not find a gather rate in the string [DE/PVE+PVP] Hood Community Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. Anti-cheat status: VAC on.

Which map has [DE/PVE+PVP] Hood Community Server loaded?

The game generates the map on [DE/PVE+PVP] Hood Community Server: procedural, size 4,000, seed 4396. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does [DE/PVE+PVP] Hood Community Server wipe, and on what schedule?

Expect an estimate: [DE/PVE+PVP] Hood Community Server's next wipe is projected from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 55 days 12 hours ago, and that is the one in play. The tags list wipes as monthly.

Lists and tags

Where does [DE/PVE+PVP] Hood Community Server appear among Rust Data lists and filters?

The Rust Data lists that [DE/PVE+PVP] Hood Community Server fits are: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on [DE/PVE+PVP] Hood Community Server hold?

These tags are published by [DE/PVE+PVP] Hood Community Server and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs164530 (Build): The server runs build 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins; EU (Europe): The server browser files it under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into [DE/PVE+PVP] Hood Community Server?

Enter client.connect 79.254.190.160:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2633,^z,^y,^m,EU,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Slot count: 50.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs164530
Build The server runs build 164530.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Runs on Carbon for plugins.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 101,584 players 11,894 servers online