Rust Data

rustdata.spaceservers79.98.46.86:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 79.98.46.86:28015 checked 3d ago

SystemOfAGamer - NO EAC x10 PVE

10x pve

Connect

srv = rust.server("79.98.46.86:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/?
7-day average 0 # peak –
rank #15,349 # top 69%
last wipe 87d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
79.98.46.86:28015
region
–
max players
–
group limit
8, the default
wipe schedule
–
last wipe
2 Aug 2026, 18:01 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases|EU · groups of 15+ · 10x · biweekly · 54 on average38/100
1[US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| LoNA · groups of 15+ · 10x · biweekly · 45 on average55/100
2[BR/LATAM] RustValley 10x PVE+ |Armas Lendarias| Raidable BasesSA · groups of 15+ · 10x · biweekly · 26 on average45/100
3[EU] RustValley 10x PVE |#2| Legendary Weapons|RaidableBasesEU · groups of 15+ · 10x · biweekly · 19 on average8/100
4[BR/LATAM] MASTERS | 10X PVE++ |ARMAS LENDÁRIAS|EPIC TOOLS|SA · groups of 8+ · 10x · biweekly · 10 on average20/100
5[EU] RustValley 10x PVE |#3| Legendary Weapons|RaidableBasesEU · groups of 15+ · 10x · biweekly · 9 on average4/100

Quick answers

From the figures on this page.

Player counts

How does SystemOfAGamer - NO EAC x10 PVE compare in the rankings?

Player hours over seven days put SystemOfAGamer - NO EAC x10 PVE at #15,349, in the top 69% of the ranked set.

What population does SystemOfAGamer - NO EAC x10 PVE carry?

The current row shows SystemOfAGamer - NO EAC x10 PVE offline; the last response was 3 days 12 hours ago. Over the last seven days it averaged 0 players.

Server facts

What Rust version does SystemOfAGamer - NO EAC x10 PVE run?

The build is Rust network protocol 2631 and build 158240 on Linux, run by SystemOfAGamer - NO EAC x10 PVE. The protocol has to match before you can join, and Steam does the updating.

How reliable is SystemOfAGamer - NO EAC x10 PVE, and is it up?

SystemOfAGamer - NO EAC x10 PVE is offline at this refresh; the last response came 3 days 12 hours ago. 85 of 168 hours up over the last 7 full days, or 51%. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is SystemOfAGamer - NO EAC x10 PVE hosted?

No region is published by SystemOfAGamer - NO EAC x10 PVE. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 79.98.46.86:28015.

Settings and map

What rules and settings are recorded for SystemOfAGamer - NO EAC x10 PVE?

10x gather is what the name states, and the name is SystemOfAGamer - NO EAC x10 PVE. Eight players per group: that is the game's default, and it applies here. Recorded as pve, player combat is not allowed. The server browser lists it under Community. The VAC field reads off.

Which map has SystemOfAGamer - NO EAC x10 PVE selected?

A procedural map runs on SystemOfAGamer - NO EAC x10 PVE, generated by the game.

Wipes and dates

When does SystemOfAGamer - NO EAC x10 PVE wipe, and how often?

Too few wipes are on record for SystemOfAGamer - NO EAC x10 PVE to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 87 days 7 hours ago.

Lists and tags

Which lists on Rust Data hold SystemOfAGamer - NO EAC x10 PVE, and which filters?

The Rust Data lists that SystemOfAGamer - NO EAC x10 PVE fits are: 10x Rust servers: the live sample, Rust community servers, unfiltered and Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Gather rate: 10x.

How should you read the server tags on SystemOfAGamer - NO EAC x10 PVE?

Read by the game's server browser, the tags SystemOfAGamer - NO EAC x10 PVE publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp0 (Max players): 0 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2631 (Protocol): To join, your game must run protocol 2631; cs158240 (Build): Recorded game build: 158240; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^p (PvE): PvE: the world is the threat, not other players. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join SystemOfAGamer - NO EAC x10 PVE?

Enter client.connect 79.98.46.86:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp0,ptrak,$r?,v2631,^p,gmvanilla,cs158240,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp0
Max players 0 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2631
Protocol To join, your game must run protocol 2631.
cs158240
Build Recorded game build: 158240.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 43,056 players 11,700 servers online