Offline 80.123.69.14:28225 checked 22d ago
outpost-bridge-test
Connect
srv = rust.server("80.123.69.14:28226")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 6 Oct, 18:36 UTC22d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 80.123.69.14:28225
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 6 Oct 2026, 18:24 UTC
- hostname
- –
- first seen
- 6 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 512 on average | 344/400 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 459/500 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 280 on average | 982/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 48/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 983/1000 |
| 5 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 235 on average | 50/250 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does outpost-bridge-test rank?
Over the last seven days outpost-bridge-test sits at #16,008 on player hours, in the top 72% of ranked servers.
How many players does outpost-bridge-test hold at once?
Offline now for outpost-bridge-test, with the last sample 22 days 23 hours ago.
About the server
Which Rust version is outpost-bridge-test on?
Rust network protocol 2634 and build 166652 on Windows is what outpost-bridge-test runs. Steam updates your game for you, but the protocol must match to join.
Is outpost-bridge-test up, and what does its uptime show?
outpost-bridge-test is offline at this refresh; the last response came 22 days 23 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 6 October 2026.
In which location is outpost-bridge-test hosted?
There is no region published for outpost-bridge-test. Rust Data does not look up where the machine stands; it shows where a server says it is. 80.123.69.14:28225 is its address.
Settings and map
Which settings and rules does outpost-bridge-test run?
You will not find a gather rate in the string outpost-bridge-test. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
What is the map on outpost-bridge-test?
outpost-bridge-test runs a procedural map, which the game generates.
Wipe schedule
When does outpost-bridge-test wipe, and on what schedule?
Too few wipes are on record for outpost-bridge-test to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 22 days 23 hours ago.
What is wipe day on outpost-bridge-test like?
Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began.
Lists and tags
Which lists on Rust Data hold outpost-bridge-test, and which filters?
The Rust Data lists that outpost-bridge-test fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on outpost-bridge-test?
The game's server browser reads these tags from outpost-bridge-test: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join outpost-bridge-test?
The manual route: launch Rust, F1, then client.connect 80.123.69.14:28225. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.