Rust Data

rustdata.spaceservers80.140.177.235:28016.ipynb

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Offline 80.140.177.235:28015 checked 22d ago

Dackelclub

Connect

srv = rust.server("80.140.177.235:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/7 # 0% full
7-day average 0 # peak –
rank #15,986 # top 71%
last wipe 23d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
80.140.177.235:28015
region
–
max players
7
group limit
8, the default
wipe schedule
–
last wipe
6 Oct 2026, 06:23 UTC
hostname
–
first seen
6 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average280/300
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average230/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average20/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average21/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average26/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average107/200

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Dackelclub rank?

Player hours over seven days put Dackelclub at #15,986, in the top 71% of the ranked set.

What population does Dackelclub carry?

Dackelclub returns no live count at this refresh, having last been seen 22 days 12 hours ago.

Server data

What Rust version does Dackelclub run?

Rust network protocol 2634 and build 166652 on Windows is what Dackelclub runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Dackelclub, and is it up?

The latest sample has Dackelclub offline, with a last sighting 22 days 12 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 6 October 2026.

In which location is Dackelclub hosted?

There is no region published for Dackelclub. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 80.140.177.235:28015.

Map and rules

Which rules apply on Dackelclub, and what settings?

The name Dackelclub carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has Dackelclub loaded?

Dackelclub runs a procedural map, which the game generates.

Wipe data

On what schedule does Dackelclub wipe?

A rhythm cannot be read from the wipes of Dackelclub on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 23 days 1 hours ago.

Tags, lists

Which Rust Data filters and lists contain Dackelclub?

On Rust Data, Dackelclub appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Dackelclub?

Read by the game's server browser, the tags Dackelclub publishes are: gmrust (Game mode): Survival play, standard Rust; mp7 (Max players): The server lists 7 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to Dackelclub?

Enter client.connect 80.140.177.235:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp7,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp7
Max players The server lists 7 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166652
Build Recorded game build: 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 42,162 players 11,632 servers online