Offline 80.140.180.140:28015 checked 17d ago
Dackelclub
Connect
srv = rust.server("80.140.180.140:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 80.140.180.140:28015
- region
- –
- max players
- 7
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 6 Oct 2026, 06:23 UTC
- hostname
- –
- first seen
- 11 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 165/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 116/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 18/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 288 on average | 14/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 17/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 250 on average | 25/200 |
Quick answers
From the figures on this page.
Population
What position does Dackelclub take in the server rankings?
Over the last seven days Dackelclub sits at #15,124 on player hours, in the top 68% of ranked servers.
How full does Dackelclub run?
Dackelclub returns no live count at this refresh, having last been seen 17 days 17 hours ago.
Server data
What is the Rust version on Dackelclub?
Version Rust network protocol 2634 and build 166652 on Windows is reported by Dackelclub. The protocol has to match before you can join, and Steam does the updating.
Is Dackelclub up, and what does its uptime show?
Offline now for Dackelclub, last seen 17 days 17 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 11 October 2026.
In which location is Dackelclub hosted?
There is no region published for Dackelclub. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 80.140.180.140:28015.
Rules, settings, map
Which rules apply on Dackelclub, and what settings?
You will not find a gather rate in the string Dackelclub. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
What is the map on Dackelclub?
The game generates its map: procedural, on Dackelclub.
Wipe data
When does Dackelclub wipe, and on what schedule?
A rhythm cannot be read from the wipes of Dackelclub on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 22 days 20 hours ago.
Lists and tags
Where does Dackelclub appear among Rust Data lists and filters?
The Rust Data lists that Dackelclub fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Dackelclub?
These tags are published by Dackelclub and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp7 (Max players): Slot count: 7; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): The server runs build 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join Dackelclub?
The manual route: launch Rust, F1, then client.connect 80.140.180.140:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.