Rust Data

rustdata.spaceservers80.140.180.140:28016.ipynb

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Offline 80.140.180.140:28015 checked 17d ago

Dackelclub

Connect

srv = rust.server("80.140.180.140:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/7 # 0% full
7-day average 0 # peak –
rank #15,124 # top 68%
last wipe 22d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
80.140.180.140:28015
region
–
max players
7
group limit
8, the default
wipe schedule
–
last wipe
6 Oct 2026, 06:23 UTC
hostname
–
first seen
11 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average165/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average116/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average18/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average14/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average17/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average25/200

Quick answers

From the figures on this page.

Population

What position does Dackelclub take in the server rankings?

Over the last seven days Dackelclub sits at #15,124 on player hours, in the top 68% of ranked servers.

How full does Dackelclub run?

Dackelclub returns no live count at this refresh, having last been seen 17 days 17 hours ago.

Server data

What is the Rust version on Dackelclub?

Version Rust network protocol 2634 and build 166652 on Windows is reported by Dackelclub. The protocol has to match before you can join, and Steam does the updating.

Is Dackelclub up, and what does its uptime show?

Offline now for Dackelclub, last seen 17 days 17 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 11 October 2026.

In which location is Dackelclub hosted?

There is no region published for Dackelclub. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 80.140.180.140:28015.

Rules, settings, map

Which rules apply on Dackelclub, and what settings?

You will not find a gather rate in the string Dackelclub. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

What is the map on Dackelclub?

The game generates its map: procedural, on Dackelclub.

Wipe data

When does Dackelclub wipe, and on what schedule?

A rhythm cannot be read from the wipes of Dackelclub on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 22 days 20 hours ago.

Lists and tags

Where does Dackelclub appear among Rust Data lists and filters?

The Rust Data lists that Dackelclub fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Dackelclub?

These tags are published by Dackelclub and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp7 (Max players): Slot count: 7; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): The server runs build 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join Dackelclub?

The manual route: launch Rust, F1, then client.connect 80.140.180.140:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp7,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp7
Max players Slot count: 7.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build The server runs build 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 38,014 players 11,680 servers online