Rust Data

rustdata.spaceservers80.140.186.220:28016.ipynb

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Offline 80.140.186.220:28015 checked 20d ago

Dackelclub

Connect

srv = rust.server("80.140.186.220:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/7 # 14% full
7-day average 0 # peak –
rank #15,028 # top 68%
last wipe 23d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
80.140.186.220:28015
region
–
max players
7
group limit
8, the default
wipe schedule
–
last wipe
6 Oct 2026, 06:23 UTC
hostname
–
first seen
9 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average341/400
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average449/500
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average974/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average48/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average992/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average52/250

Quick answers

From the figures on this page.

Player counts

How does Dackelclub compare in the rankings?

Over the last seven days Dackelclub sits at #15,028 on player hours, in the top 68% of ranked servers.

How many players does Dackelclub hold at once?

The current row shows Dackelclub offline; the last response was 20 days 4 hours ago.

About the server

What is the Rust version on Dackelclub?

The build is Rust network protocol 2634 and build 166652 on Windows, run by Dackelclub. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Dackelclub, and is it online now?

Offline now for Dackelclub, last seen 20 days 4 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 9 October 2026.

Which location does Dackelclub run from?

There is no region published for Dackelclub. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 80.140.186.220:28015.

Map and rules

What rules and settings are recorded for Dackelclub?

The name Dackelclub carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has Dackelclub selected?

A procedural map runs on Dackelclub, generated by the game.

Wipe data

When does Dackelclub wipe, and how often?

Too few wipes are on record for Dackelclub to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 23 days 11 hours ago, and that is the one in play.

Lists and tags

Where does Dackelclub appear among Rust Data lists and filters?

On Rust Data, Dackelclub appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Dackelclub?

Read by the game's server browser, the tags Dackelclub publishes are: gmrust (Game mode): Rust survival in its standard form; mp7 (Max players): Slot count: 7; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): The server runs build 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join Dackelclub?

The manual route: launch Rust, F1, then client.connect 80.140.186.220:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp7,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp7
Max players Slot count: 7.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build The server runs build 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,807 players 11,892 servers online