Offline EU 80.187.115.111:28015 checked 44d ago
Realistic RUST
Connect
srv = rust.server("80.187.115.111:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 80.187.115.111:28015
- region
- EU
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Sep 2026, 13:19 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | CZ/EU Farming Industry PVE | EU · groups of 8+ · monthly · 4 on average | 5/50 |
| 1 | BroinRust [PVE CLASSIC EU/EA] | EU · groups of 8+ · monthly · 3 on average | 6/200 |
| 2 | BroinRust [PVE MOD EU/EA] | EU · groups of 10+ · biweekly · 3 on average | 3/200 |
| 3 | PIGLAND V7 NOWIPE/PVE/KIT Хрюшки | EU · groups of 8+ · 2 on average | 6/20 |
| 4 | Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] | EU · groups of 10+ · monthly · 2 on average | 2/100 |
| 5 | Хомка RU PvE | EU · groups of 8+ · monthly · 1 on average | 2/100 |
Quick answers
From the figures on this page.
Player counts
What position does Realistic RUST take in the server rankings?
On seven-day player hours Realistic RUST is #15,143 overall and #2,503 in Europe, inside the top – of all ranked servers.
What population does Realistic RUST carry?
The current row shows Realistic RUST offline; the last response was 44 days 17 hours ago.
Server facts
Which Rust version is Realistic RUST on?
Rust network protocol 2633 and build 163794 on Windows is what Realistic RUST runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Realistic RUST, and is it online now?
Offline now for Realistic RUST, last seen 44 days 17 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 13 September 2026.
In which location is Realistic RUST hosted?
The EU tag is what Realistic RUST uses to list itself in Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 80.187.115.111:28015.
Rules, settings, map
What rules and settings are recorded for Realistic RUST?
The name Realistic RUST carries no gather rate. The group limit sits at the default of 8 players. Recorded as build & creative, no gathering, just sandbox building. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
On what schedule does Realistic RUST wipe?
The record for Realistic RUST holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 54 days 3 hours ago.
Lists and tags
Which lists on Rust Data hold Realistic RUST, and which filters?
These Rust Data lists include Realistic RUST: EU Rust servers, Modded Rust servers, Servers with build or creative tags and Rust PvE servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Realistic RUST hold?
The game's server browser reads these tags from Realistic RUST: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^k (Build server): Base design and practice; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): Europe is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to Realistic RUST?
The manual route: launch Rust, F1, then client.connect 80.187.115.111:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.