Rust Data

rustdata.spaceservers80.187.115.40:28016.ipynb

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Offline 80.187.115.40:28015 checked 21d ago

My Test Server

Connect

srv = rust.server("80.187.115.40:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #14,633 # top 65%
last wipe 21d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
80.187.115.40:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
5 Oct 2026, 21:36 UTC
hostname
–
first seen
6 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average706/750
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average61/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average96/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average397/450
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average210/250
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average177/250

Quick answers

From the figures on this page.

Population

How does My Test Server compare in the rankings?

Rank #14,633 on seven-day player hours for My Test Server, within the top 65% of all ranked servers.

How full does My Test Server run?

My Test Server returns no live count at this refresh, having last been seen 21 days 13 hours ago.

Server data

Which Rust version is My Test Server on?

The build is Rust network protocol 2634 and build 166652 on Windows, run by My Test Server. Steam updates your game for you, but the protocol must match to join.

Is My Test Server up, and what does its uptime show?

Offline now for My Test Server, last seen 21 days 13 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 6 October 2026.

In which location is My Test Server hosted?

For My Test Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 80.187.115.40:28015.

Map and rules

Which settings and rules does My Test Server run?

The name My Test Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC on.

What is the map on My Test Server?

A procedural map runs on My Test Server, generated by the game.

Wipes and dates

On what schedule does My Test Server wipe?

Too few wipes are on record for My Test Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 21 days 23 hours ago, and that is the one in play.

Tags, lists

Which Rust Data filters and lists contain My Test Server?

On Rust Data, My Test Server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on My Test Server?

Read by the game's server browser, the tags My Test Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into My Test Server?

The manual route: launch Rust, F1, then client.connect 80.187.115.40:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build Recorded game build: 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 81,845 players 11,853 servers online