Offline 80.187.122.75:28015 checked 34d ago
insprd local test
Connect
srv = rust.server("80.187.122.75:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Minigames|Bedwars|Creative
- size
- –
- seed
- –
Server
srv.info()- address
- 80.187.122.75:28015
- region
- – · fra
- max players
- 50
- group limit
- 10 max
- wipe schedule
- –
- last wipe
- 11 Sep 2026, 00:11 UTC
- hostname
- –
- first seen
- 17 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 112 on average | 38/999 |
| 1 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 89 on average | 135/999 |
| 2 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 51 on average | 69/150 |
| 3 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 35 on average | 11/100 |
| 4 | AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 23 on average | 6/100 |
| 5 | KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 14/100 |
Quick answers
From the figures on this page.
Player counts
What position does insprd local test take in the server rankings?
Player hours over seven days put insprd local test at #15,471, in the top 71% of the ranked set.
How full does insprd local test run?
The current row shows insprd local test offline; the last response was 34 days 14 hours ago.
Server facts
What is the Rust version on insprd local test?
Rust network protocol 2633 and build 163794 on Windows is what insprd local test runs. Steam updates your game for you, but the protocol must match to join.
Is insprd local test up, and what does its uptime show?
Offline now for insprd local test, last seen 34 days 14 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 17 September 2026.
In which location is insprd local test hosted?
There is no region published for insprd local test, and the region code is fra. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 80.187.122.75:28015 is its address.
Settings and map
What rules and settings are recorded for insprd local test?
No gather rate appears in the name: insprd local test. Group size tops out at 10 players. Recorded as minigames & battle royale, battle royale, arenas, parkour, Bedwars. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
Wipes and dates
When does insprd local test wipe, and on what schedule?
A rhythm cannot be read from the wipes of insprd local test on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 47 days 4 hours ago.
Tags and filters
Which lists on Rust Data hold insprd local test, and which filters?
These Rust Data lists include insprd local test: Modded Rust servers, Rust aim training servers, Servers with build or creative tags and Rust creative servers, listed. It appears under these filters on the server list: Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battle royale ^j, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on insprd local test?
The game's server browser reads these tags from insprd local test: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts10 (Group limit): The team cap is 10; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): Standard network layer for Rust: RakNet; $rfra (Region code): The row gives fra as its region code; ^c (Creative): Nothing to gather; build freely; ^e (Minigames): Minigame server covering arenas, Bedwars and parkour, among others; ^d (Combat training): Training server: practise aim and PvP, loot supplied; ^j (Battle royale): The zone closes while you loot and fight; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to insprd local test?
In Rust, F1 opens the console: type client.connect 80.187.122.75:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.