Rust Data

rustdata.spaceservers80.187.123.246:28017.ipynb

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Offline EU 80.187.123.246:28015 checked 45d ago

Realistic RUST

moddedoxidepve

Connect

srv = rust.server("80.187.123.246:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,134 # #2503 in EU
last wipe 54d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
No rank history yet.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
80.187.123.246:28015
region
EU
max players
100
group limit
8, the default
wipe schedule
–
last wipe
4 Sep 2026, 13:19 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average0/50
1BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average2/200
2BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average3/200
3PIGLAND V7 NOWIPE/PVE/KIT ХрюшкиEU · groups of 8+ · 2 on average0/20
4Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]EU · groups of 10+ · monthly · 2 on average0/100
5Хомка RU PvEEU · groups of 8+ · monthly · 1 on average1/100

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Realistic RUST rank?

On seven-day player hours Realistic RUST is #15,134 overall and #2,503 in Europe, inside the top – of all ranked servers.

How many players does Realistic RUST hold at once?

Offline now for Realistic RUST, with the last sample 45 days 4 hours ago.

Server data

What is the Rust version on Realistic RUST?

Version Rust network protocol 2633 and build 163794 on Windows is reported by Realistic RUST. The protocol has to match before you can join, and Steam does the updating.

How reliable is Realistic RUST, and is it online now?

The latest sample has Realistic RUST offline, with a last sighting 45 days 4 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 13 September 2026.

Where does Realistic RUST sit?

In Europe, Realistic RUST lists itself, using the EU tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 80.187.123.246:28015 is its address.

Settings and map

What rules and settings are recorded for Realistic RUST?

You will not find a gather rate in the string Realistic RUST. The group limit sits at the default of 8 players. build & creative is the game mode here, and sandbox construction, gathering off. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.

Wipe data

On what schedule does Realistic RUST wipe?

A rhythm cannot be read from the wipes of Realistic RUST on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 54 days 15 hours ago.

Tags, lists

Which Rust Data filters and lists contain Realistic RUST?

These Rust Data lists include Realistic RUST: EU Rust servers, Modded Rust servers, Servers with build or creative tags and Rust PvE servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Realistic RUST?

Read by the game's server browser, the tags Realistic RUST publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): The server runs build 163794; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^k (Build server): Practise base building and design here; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): In the server browser it sits under Europe. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to Realistic RUST?

The manual route: launch Rust, F1, then client.connect 80.187.123.246:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2633,^k,EU,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players The server lists 100 slots.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs163794
Build The server runs build 163794.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Gameplay

^k
Build server Practise base building and design here.
^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,393 players 11,620 servers online