Offline EU 80.187.123.246:28015 checked 45d ago
Realistic RUST
Connect
srv = rust.server("80.187.123.246:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 80.187.123.246:28015
- region
- EU
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Sep 2026, 13:19 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | CZ/EU Farming Industry PVE | EU · groups of 8+ · monthly · 4 on average | 0/50 |
| 1 | BroinRust [PVE CLASSIC EU/EA] | EU · groups of 8+ · monthly · 3 on average | 2/200 |
| 2 | BroinRust [PVE MOD EU/EA] | EU · groups of 10+ · biweekly · 3 on average | 3/200 |
| 3 | PIGLAND V7 NOWIPE/PVE/KIT Хрюшки | EU · groups of 8+ · 2 on average | 0/20 |
| 4 | Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] | EU · groups of 10+ · monthly · 2 on average | 0/100 |
| 5 | Хомка RU PvE | EU · groups of 8+ · monthly · 1 on average | 1/100 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Realistic RUST rank?
On seven-day player hours Realistic RUST is #15,134 overall and #2,503 in Europe, inside the top – of all ranked servers.
How many players does Realistic RUST hold at once?
Offline now for Realistic RUST, with the last sample 45 days 4 hours ago.
Server data
What is the Rust version on Realistic RUST?
Version Rust network protocol 2633 and build 163794 on Windows is reported by Realistic RUST. The protocol has to match before you can join, and Steam does the updating.
How reliable is Realistic RUST, and is it online now?
The latest sample has Realistic RUST offline, with a last sighting 45 days 4 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 13 September 2026.
Where does Realistic RUST sit?
In Europe, Realistic RUST lists itself, using the EU tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 80.187.123.246:28015 is its address.
Settings and map
What rules and settings are recorded for Realistic RUST?
You will not find a gather rate in the string Realistic RUST. The group limit sits at the default of 8 players. build & creative is the game mode here, and sandbox construction, gathering off. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.
Wipe data
On what schedule does Realistic RUST wipe?
A rhythm cannot be read from the wipes of Realistic RUST on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 54 days 15 hours ago.
Tags, lists
Which Rust Data filters and lists contain Realistic RUST?
These Rust Data lists include Realistic RUST: EU Rust servers, Modded Rust servers, Servers with build or creative tags and Rust PvE servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Realistic RUST?
Read by the game's server browser, the tags Realistic RUST publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): The server runs build 163794; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^k (Build server): Practise base building and design here; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): In the server browser it sits under Europe. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to Realistic RUST?
The manual route: launch Rust, F1, then client.connect 80.187.123.246:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.