Offline EU 80.187.124.57:28015 checked 30d ago
Realistic RUST
Connect
srv = rust.server("80.187.124.57:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 80.187.124.57:28015
- region
- EU
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Sep 2026, 13:19 UTC
- hostname
- –
- first seen
- 26 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | CZ/EU Farming Industry PVE | EU · groups of 8+ · monthly · 4 on average | 7/50 |
| 1 | BroinRust [PVE CLASSIC EU/EA] | EU · groups of 8+ · monthly · 3 on average | 4/200 |
| 2 | BroinRust [PVE MOD EU/EA] | EU · groups of 10+ · biweekly · 3 on average | 1/200 |
| 3 | PIGLAND V7 NOWIPE/PVE/KIT Хрюшки | EU · groups of 8+ · 2 on average | 1/20 |
| 4 | Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] | EU · groups of 10+ · monthly · 2 on average | 3/100 |
| 5 | Хомка RU PvE | EU · groups of 8+ · monthly · 1 on average | 0/100 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Realistic RUST rank?
On seven-day player hours Realistic RUST is #16,954 overall and #2,577 in Europe, inside the top 71% of all ranked servers.
How full does Realistic RUST run?
Offline now for Realistic RUST, with the last sample 30 days ago.
About the server
What is the Rust version on Realistic RUST?
Version Rust network protocol 2633 and build 165217 on Windows is reported by Realistic RUST. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Realistic RUST, and is it up?
Realistic RUST is offline at this refresh; the last response came 30 days ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 26 September 2026.
In which location is Realistic RUST hosted?
The EU tag is what Realistic RUST uses to list itself in Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 80.187.124.57:28015.
Settings and map
Which rules apply on Realistic RUST, and what settings?
No gather rate appears in the name: Realistic RUST. The group limit sits at the default of 8 players. build & creative is the game mode here, and building in a sandbox, no gathering. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
When does Realistic RUST wipe, and on what schedule?
The record for Realistic RUST holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 53 days 20 hours ago, and that is the one in play.
Tags and filters
Where does Realistic RUST appear among Rust Data lists and filters?
These Rust Data lists include Realistic RUST: EU Rust servers, Modded Rust servers, Servers with build or creative tags and Rust PvE servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Realistic RUST hold?
These tags are published by Realistic RUST and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^k (Build server): Base design and practice; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): In the server browser it sits under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into Realistic RUST?
Enter client.connect 80.187.124.57:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.