Offline EU 80.187.126.253:28015 checked 32d ago
Realistic RUST
Connect
srv = rust.server("80.187.126.253:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 80.187.126.253:28015
- region
- EU
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Sep 2026, 13:19 UTC
- hostname
- –
- first seen
- 23 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | CZ/EU Farming Industry PVE | EU · groups of 8+ · monthly · 4 on average | 1/50 |
| 1 | BroinRust [PVE CLASSIC EU/EA] | EU · groups of 8+ · monthly · 3 on average | 5/200 |
| 2 | BroinRust [PVE MOD EU/EA] | EU · groups of 10+ · biweekly · 3 on average | 4/200 |
| 3 | PIGLAND V7 NOWIPE/PVE/KIT Хрюшки | EU · groups of 8+ · 2 on average | 2/20 |
| 4 | Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] | EU · groups of 10+ · monthly · 2 on average | 0/100 |
| 5 | Хомка RU PvE | EU · groups of 8+ · monthly · 1 on average | 1/100 |
Quick answers
From the figures on this page.
Population
What position does Realistic RUST take in the server rankings?
Ranked #16,840 on seven-day player hours, Realistic RUST is #2,572 in Europe and in the top 72% of all ranked servers.
How full does Realistic RUST run?
Offline now for Realistic RUST, with the last sample 32 days 11 hours ago.
Server data
What is the Rust version on Realistic RUST?
Version Rust network protocol 2633 and build 165217 on Windows is reported by Realistic RUST. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Realistic RUST, and is it up?
Offline now for Realistic RUST, last seen 32 days 11 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 23 September 2026.
Which location does Realistic RUST run from?
With its EU tag, Realistic RUST lists itself in Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 80.187.126.253:28015.
Rules, settings, map
Which rules apply on Realistic RUST, and what settings?
The name Realistic RUST carries no gather rate. The group limit sits at the default of 8 players. build & creative is the game mode here, and building in a sandbox, no gathering. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Wipe data
On what schedule does Realistic RUST wipe?
Too few wipes are on record for Realistic RUST to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 54 days 16 hours ago.
Tags and filters
Where does Realistic RUST appear among Rust Data lists and filters?
On Rust Data, Realistic RUST appears in these lists: EU Rust servers, Modded Rust servers, Servers with build or creative tags and Rust PvE servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Realistic RUST hold?
Read by the game's server browser, the tags Realistic RUST publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^k (Build server): Practise base building and design here; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): The server browser files it under Europe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into Realistic RUST?
The manual route: launch Rust, F1, then client.connect 80.187.126.253:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.