Offline EU 80.187.127.147:28015 checked 12d ago
Realistic RUST
Connect
srv = rust.server("80.187.127.147:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 80.187.127.147:28015
- region
- EU
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 11:31 UTC
- hostname
- –
- first seen
- 15 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | CZ/EU Farming Industry PVE | EU · groups of 8+ · monthly · 4 on average | 6/50 |
| 1 | BroinRust [PVE CLASSIC EU/EA] | EU · groups of 8+ · monthly · 3 on average | 4/200 |
| 2 | BroinRust [PVE MOD EU/EA] | EU · groups of 10+ · biweekly · 3 on average | 2/200 |
| 3 | PIGLAND V7 NOWIPE/PVE/KIT Хрюшки | EU · groups of 8+ · 2 on average | 5/20 |
| 4 | Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] | EU · groups of 10+ · monthly · 2 on average | 3/100 |
| 5 | Хомка RU PvE | EU · groups of 8+ · monthly · 1 on average | 5/100 |
Quick answers
From the figures on this page.
Population
How does Realistic RUST compare in the rankings?
On seven-day player hours Realistic RUST is #15,104 overall and #2,586 in Europe, inside the top 70% of all ranked servers.
How full does Realistic RUST run?
Offline now for Realistic RUST, with the last sample 12 days 9 hours ago.
About the server
What Rust version does Realistic RUST run?
Rust network protocol 2634 and build 167781 on Windows is what Realistic RUST runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Realistic RUST, and is it online now?
Realistic RUST is offline at this refresh; the last response came 12 days 9 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 15 October 2026.
Where does Realistic RUST sit?
In Europe, Realistic RUST lists itself, using the EU tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 80.187.127.147:28015 is its address.
Rules, settings, map
Which rules apply on Realistic RUST, and what settings?
No gather rate appears in the name: Realistic RUST. The group limit sits at the default of 8 players. Recorded as build & creative, sandbox construction, gathering off. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.
Wipe data
When does Realistic RUST wipe, and how often?
The record for Realistic RUST holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 24 days 8 hours ago, and that is the one in play.
Tags and filters
Where does Realistic RUST appear among Rust Data lists and filters?
The Rust Data lists that Realistic RUST fits are: EU Rust servers, Modded Rust servers, Servers with build or creative tags and Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Realistic RUST hold?
Read by the game's server browser, the tags Realistic RUST publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^k (Build server): A place to design and practise bases; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): Europe is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join Realistic RUST?
In Rust, F1 opens the console: type client.connect 80.187.127.147:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.