Offline EU 80.187.127.229:28015 checked 36d ago
Realistic RUST
Connect
srv = rust.server("80.187.127.229:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 80.187.127.229:28015
- region
- EU
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Sep 2026, 13:19 UTC
- hostname
- –
- first seen
- 21 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | CZ/EU Farming Industry PVE | EU · groups of 8+ · monthly · 4 on average | 0/50 |
| 1 | BroinRust [PVE CLASSIC EU/EA] | EU · groups of 8+ · monthly · 3 on average | 1/200 |
| 2 | BroinRust [PVE MOD EU/EA] | EU · groups of 10+ · biweekly · 3 on average | 1/200 |
| 3 | PIGLAND V7 NOWIPE/PVE/KIT Хрюшки | EU · groups of 8+ · 2 on average | 0/20 |
| 4 | Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] | EU · groups of 10+ · monthly · 2 on average | 1/100 |
| 5 | Хомка RU PvE | EU · groups of 8+ · monthly · 1 on average | 1/100 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Realistic RUST rank?
Ranked #15,473 on seven-day player hours, Realistic RUST is #2,524 in Europe and in the top 67% of all ranked servers.
How many players does Realistic RUST hold at once?
The current row shows Realistic RUST offline; the last response was 36 days 1 hours ago.
About the server
Which Rust version is Realistic RUST on?
Version Rust network protocol 2633 and build 164530 on Windows is reported by Realistic RUST. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Realistic RUST, and is it online now?
The latest sample has Realistic RUST offline, with a last sighting 36 days 1 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 21 September 2026.
In which location is Realistic RUST hosted?
With its EU tag, Realistic RUST lists itself in Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 80.187.127.229:28015.
Rules, settings, map
Which settings and rules does Realistic RUST run?
You will not find a gather rate in the string Realistic RUST. The group limit sits at the default of 8 players. Game mode build & creative, with this note: sandbox construction, gathering off. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.
Wipes and dates
When does Realistic RUST wipe, and how often?
A rhythm cannot be read from the wipes of Realistic RUST on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 54 days 11 hours ago.
Lists and tags
Which lists on Rust Data hold Realistic RUST, and which filters?
On Rust Data, Realistic RUST appears in these lists: EU Rust servers, Modded Rust servers, Servers with build or creative tags and Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Realistic RUST?
These tags are published by Realistic RUST and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs164530 (Build): The server runs build 164530; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^k (Build server): Practise base building and design here; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): Europe is its listing in the server browser. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join Realistic RUST?
Enter client.connect 80.187.127.229:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.