Rust Data

rustdata.spaceservers80.187.127.230:28017.ipynb

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Offline EU 80.187.127.230:28015 checked 12d ago

Realistic RUST

moddedoxidepve

Connect

srv = rust.server("80.187.127.230:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,101 # top 70% · #2586 in EU
last wipe 24d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
80.187.127.230:28015
region
EU
max players
100
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 11:31 UTC
hostname
–
first seen
16 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average2/50
1BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average3/200
2BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average4/200
3PIGLAND V7 NOWIPE/PVE/KIT ХрюшкиEU · groups of 8+ · 2 on average2/20
4Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]EU · groups of 10+ · monthly · 2 on average0/100
5Хомка RU PvEEU · groups of 8+ · monthly · 1 on average4/100

Quick answers

From the figures on this page.

Player counts

How does Realistic RUST compare in the rankings?

On seven-day player hours Realistic RUST is #15,101 overall and #2,586 in Europe, inside the top 70% of all ranked servers.

What population does Realistic RUST carry?

The current row shows Realistic RUST offline; the last response was 12 days 18 hours ago.

Server data

What is the Rust version on Realistic RUST?

Version Rust network protocol 2634 and build 167781 on Windows is reported by Realistic RUST. The protocol has to match before you can join, and Steam does the updating.

How reliable is Realistic RUST, and is it up?

Offline now for Realistic RUST, last seen 12 days 18 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 16 October 2026.

Where does Realistic RUST sit?

In Europe, Realistic RUST lists itself, using the EU tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 80.187.127.230:28015 is its address.

Rules, settings, map

Which rules apply on Realistic RUST, and what settings?

No gather rate appears in the name: Realistic RUST. No custom cap; the default of 8 players per group stands. Game mode build & creative, with this note: building in a sandbox, no gathering. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.

Wipe data

When does Realistic RUST wipe, and how often?

Too few wipes are on record for Realistic RUST to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 24 days 19 hours ago.

Tags and filters

Which Rust Data filters and lists contain Realistic RUST?

On Rust Data, Realistic RUST appears in these lists: EU Rust servers, Modded Rust servers, Servers with build or creative tags and Rust PvE servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Realistic RUST?

These tags are published by Realistic RUST and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^k (Build server): Base design and practice; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): Europe is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join Realistic RUST?

Enter client.connect 80.187.127.230:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,^k,EU,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players Slot count: 100.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Gameplay

^k
Build server Base design and practice.
^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EU
Europe Europe is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 36,116 players 11,615 servers online