Rust Data

rustdata.spaceservers80.187.86.179:28017.ipynb

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Offline EU 80.187.86.179:28015 checked 45d ago

Realistic RUST

moddedoxidepve

Connect

srv = rust.server("80.187.86.179:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,150 # #2501 in EU
last wipe 54d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
No rank history yet.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
80.187.86.179:28015
region
EU
max players
100
group limit
8, the default
wipe schedule
–
last wipe
4 Sep 2026, 13:19 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average2/50
1BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average1/200
2BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average2/200
3PIGLAND V7 NOWIPE/PVE/KIT ХрюшкиEU · groups of 8+ · 2 on average0/20
4Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]EU · groups of 10+ · monthly · 2 on average1/100
5Хомка RU PvEEU · groups of 8+ · monthly · 1 on average3/100

Quick answers

From the figures on this page.

Population data

How does Realistic RUST compare in the rankings?

Player hours over the last seven days: #15,150 for Realistic RUST, #2,501 in Europe, within the top – of the ranked set.

How many players does Realistic RUST hold at once?

Offline now for Realistic RUST, with the last sample 45 days ago.

Server facts

What Rust version does Realistic RUST run?

Rust network protocol 2633 and build 163794 on Windows is what Realistic RUST runs. Joining needs the same protocol on your game; Steam handles the update.

Is Realistic RUST up, and what does its uptime show?

Realistic RUST is offline at this refresh; the last response came 45 days ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does Realistic RUST run from?

With its EU tag, Realistic RUST lists itself in Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. 80.187.86.179:28015 is its address.

Map and rules

Which settings and rules does Realistic RUST run?

The name Realistic RUST carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode build & creative, with this note: building in a sandbox, no gathering. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

Wipe data

When does Realistic RUST wipe, and on what schedule?

A rhythm cannot be read from the wipes of Realistic RUST on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 54 days 9 hours ago.

Tags, lists

Which Rust Data filters and lists contain Realistic RUST?

The Rust Data lists that Realistic RUST fits are: EU Rust servers, Modded Rust servers, Servers with build or creative tags and Rust PvE servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Realistic RUST?

These tags are published by Realistic RUST and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^k (Build server): Practise base building and design here; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; EU (Europe): Europe is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join Realistic RUST?

The manual route: launch Rust, F1, then client.connect 80.187.86.179:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2633,^k,EU,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players The server lists 100 slots.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs163794
Build Recorded game build: 163794.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Gameplay

^k
Build server Practise base building and design here.
^p
PvE PvE: the world is the threat, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Region

EU
Europe Europe is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 57,724 players 11,752 servers online