Rust Data

rustdata.spaceservers80.190.80.94:29017.ipynb

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Offline EU 80.190.80.94:29015 checked 21d ago

RedLava.World | Rust

vanilla

Connect

srv = rust.server("80.190.80.94:29017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #15,922 # top 72% · #2502 in EU
last wipe 21d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 7 Oct, 23:01 UTC21d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 12345
Map of RedLava.World | Rust
map
Custom Map
size
3000
seed
12345

Server

srv.info()
address
80.190.80.94:29015
region
EU
max players
20
group limit
8, the default
wipe schedule
–
last wipe
7 Oct 2026, 23:01 UTC
hostname
–
first seen
7 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average195/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average114/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average21/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average12/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average21/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average27/225

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does RedLava.World | Rust rank?

Ranked #15,922 on seven-day player hours, RedLava.World | Rust is #2,502 in Europe and in the top 72% of all ranked servers.

How full does RedLava.World | Rust run?

Offline now for RedLava.World | Rust, with the last sample 21 days 1 hours ago.

About the server

Which Rust version is RedLava.World | Rust on?

Version Rust network protocol 2634 and build 167058 on Linux is reported by RedLava.World | Rust. The protocol has to match before you can join, and Steam does the updating.

How reliable is RedLava.World | Rust, and is it up?

Offline now for RedLava.World | Rust, last seen 21 days 1 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 7 October 2026.

In which location is RedLava.World | Rust hosted?

In Europe, RedLava.World | Rust lists itself, using the EU tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 80.190.80.94:29015 is its address.

Rules, settings, map

Which rules apply on RedLava.World | Rust, and what settings?

The name RedLava.World | Rust carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. Anti-cheat status: VAC on.

Which map has RedLava.World | Rust loaded?

RedLava.World | Rust runs a procedural map of size 3,000 with seed 12345, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Custom Map is what the map name field says.

Wipes and dates

When does RedLava.World | Rust wipe, and how often?

The record for RedLava.World | Rust holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 21 days 2 hours ago, and that is the one in play.

On RedLava.World | Rust, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which Rust Data filters and lists contain RedLava.World | Rust?

These Rust Data lists include RedLava.World | Rust: EU Rust servers, Rust community servers, unfiltered and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Which meanings do the tags on RedLava.World | Rust hold?

These tags are published by RedLava.World | Rust and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp20 (Max players): The server lists 20 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167058 (Build): Recorded game build: 167058; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into RedLava.World | Rust?

In Rust, F1 opens the console: type client.connect 80.190.80.94:29015. Launch Rust on this page does the same by opening the game through Steam and connecting. https://redlava.world is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2634,^v,EU,gmvanilla,cs167058,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp20
Max players The server lists 20 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167058
Build Recorded game build: 167058.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 41,011 players 11,701 servers online