Offline 80.208.80.139:28015 checked 10h ago
Dagnabbits testserver
Connect
srv = rust.server("80.208.80.139:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 06:20 UTC13d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 981907749
- map
- Procedural Map
- size
- 4500
- seed
- 981907749
Server
srv.info()- address
- 80.208.80.139:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 15 Oct 2026, 06:20 UTC
- hostname
- –
- first seen
- 17 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 555 on average | 140/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 105/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 14/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 286 on average | 17/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 12/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 250 on average | 19/200 |
Quick answers
From the figures on this page.
Population data
What position does Dagnabbits testserver take in the server rankings?
Player hours over seven days put Dagnabbits testserver at #15,358, in the top 69% of the ranked set.
How many players does Dagnabbits testserver hold at once?
Offline now for Dagnabbits testserver, with the last sample 10 hours ago. Over the last seven days it averaged 0 players.
Server data
Which Rust version is Dagnabbits testserver on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Dagnabbits testserver. The protocol has to match before you can join, and Steam does the updating.
Is Dagnabbits testserver up, and what does its uptime show?
Offline now for Dagnabbits testserver, last seen 10 hours ago. Uptime of 1% across the last 7 full days: 2 hours of 168. The first row Rust Data holds for it is dated 17 September 2026.
Where does Dagnabbits testserver sit?
For Dagnabbits testserver, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 80.208.80.139:28015 is its address.
Settings and map
What rules and settings are recorded for Dagnabbits testserver?
You will not find a gather rate in the string Dagnabbits testserver. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. Anti-cheat status: VAC on.
Which map has Dagnabbits testserver loaded?
Size 4,500, seed 981907749: the procedural map on Dagnabbits testserver, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
On what schedule does Dagnabbits testserver wipe?
The record for Dagnabbits testserver holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 13 days 21 hours ago.
On Dagnabbits testserver, what happens on wipe day?
Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 0 hours in.
Lists and tags
Where does Dagnabbits testserver appear among Rust Data lists and filters?
On Rust Data, Dagnabbits testserver appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on Dagnabbits testserver?
The game's server browser reads these tags from Dagnabbits testserver: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to Dagnabbits testserver?
Enter client.connect 80.208.80.139:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.