Rust Data

rustdata.spaceservers80.234.72.35:28016.ipynb

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Offline 80.234.72.35:28015 checked 34d ago

nameserver

Connect

srv = rust.server("80.234.72.35:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/15 # 0% full
7-day average 0 # peak –
rank #15,497 # top 67%
last wipe 51d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep25 Sep27 Sep28 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
80.234.72.35:28015
region
–
max players
15
group limit
8, the default
wipe schedule
–
last wipe
6 Sep 2026, 19:26 UTC
hostname
–
first seen
22 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average709/750
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average55/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average101/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average415/450
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average225/250
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average179/250

Quick answers

From the figures on this page.

Player counts

How does nameserver compare in the rankings?

Player hours over seven days put nameserver at #15,497, in the top 67% of the ranked set.

How many players does nameserver hold at once?

The current row shows nameserver offline; the last response was 34 days 16 hours ago.

Server facts

Which Rust version is nameserver on?

Rust network protocol 2633 and build 163207 on Windows is what nameserver runs. Joining needs the same protocol on your game; Steam handles the update.

Is nameserver up, and what does its uptime show?

The latest sample has nameserver offline, with a last sighting 34 days 16 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 22 September 2026.

Which location does nameserver run from?

For nameserver, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 80.234.72.35:28015 is its address.

Rules, settings, map

Which rules apply on nameserver, and what settings?

No gather rate appears in the name: nameserver. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

What is the map on nameserver?

The game generates its map: procedural, on nameserver.

Wipe data

When does nameserver wipe, and how often?

A rhythm cannot be read from the wipes of nameserver on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 51 days 1 hours ago, and that is the one in play.

Lists and tags

Where does nameserver appear among Rust Data lists and filters?

On Rust Data, nameserver appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on nameserver?

Read by the game's server browser, the tags nameserver publishes are: gmrust (Game mode): Survival play, standard Rust; mp15 (Max players): The server lists 15 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163207 (Build): Recorded game build: 163207; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into nameserver?

In Rust, F1 opens the console: type client.connect 80.234.72.35:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp15,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp15
Max players The server lists 15 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs163207
Build Recorded game build: 163207.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 83,714 players 11,847 servers online