Rust Data

rustdata.spaceservers80.237.90.234:28016.ipynb

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Offline 80.237.90.234:28015 checked 28d ago

My Server Name

Connect

srv = rust.server("80.237.90.234:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/500 # 0% full
7-day average 0 # peak –
rank #15,702 # top 66%
last wipe 30d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct2 Oct4 Oct6 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 27 Sep, 12:27 UTC30d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
80.237.90.234:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
27 Sep 2026, 12:13 UTC
hostname
–
first seen
27 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average656/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average439/425
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average44/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average47/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average179/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average108/125

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does My Server Name rank?

Over the last seven days My Server Name sits at #15,702 on player hours, in the top 66% of ranked servers.

How many players does My Server Name hold at once?

The current row shows My Server Name offline; the last response was 28 days 21 hours ago.

Server data

What is the Rust version on My Server Name?

Rust network protocol 2633 and build 165217 on Windows is what My Server Name runs. The protocol has to match before you can join, and Steam does the updating.

Is My Server Name up, and what does its uptime show?

My Server Name is offline at this refresh; the last response came 28 days 21 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 27 September 2026.

Where does My Server Name sit?

For My Server Name, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 80.237.90.234:28015 is its address.

Rules, settings, map

What rules and settings are recorded for My Server Name?

The name My Server Name carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Community is its browser category. VAC is not running; Valve's anti-cheat is off.

What is the map on My Server Name?

My Server Name runs a procedural map, which the game generates.

Wipes and dates

When does My Server Name wipe, and how often?

Too few wipes are on record for My Server Name to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 30 days 23 hours ago.

What is wipe day on My Server Name like?

Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Where does My Server Name appear among Rust Data lists and filters?

These Rust Data lists include My Server Name: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on My Server Name?

Read by the game's server browser, the tags My Server Name publishes are: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): 500 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to My Server Name?

The manual route: launch Rust, F1, then client.connect 80.237.90.234:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players 500 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 67,217 players 11,710 servers online