Online 80.240.101.236:28015 checked 8m ago
RustQAServer
Connect
srv = rust.server("80.240.101.236:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 80.240.101.236:28015
- region
- – · fra
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 20 Apr 2026, 09:33 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 404/500 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 458/475 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 281 on average | 971/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 59/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 987/1000 |
| 5 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 27/250 |
Quick answers
From the figures on this page.
Population data
How does RustQAServer compare in the rankings?
Over the last seven days RustQAServer sits at #15,341 on player hours, in the top 69% of ranked servers.
What population does RustQAServer carry?
The sample now reads 0 players for RustQAServer, out of 50 slots. Over the last seven days it averaged 0 players.
About the server
Which Rust version is RustQAServer on?
Rust network protocol 2623 and build 147776 on Linux is what RustQAServer runs. Steam updates your game for you, but the protocol must match to join.
How reliable is RustQAServer, and is it up?
Online is the state at the latest refresh for RustQAServer. Uptime of 83% across the last 7 full days: 140 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Where does RustQAServer sit?
No region is published by RustQAServer; its region code is fra. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 80.240.101.236:28015 is its address.
Rules, settings, map
What rules and settings are recorded for RustQAServer?
You will not find a gather rate in the string RustQAServer. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Which map has RustQAServer selected?
RustQAServer runs a procedural map, which the game generates.
Wipe schedule
On what schedule does RustQAServer wipe?
A rhythm cannot be read from the wipes of RustQAServer on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 192 days 7 hours ago.
Lists and tags
Which lists on Rust Data hold RustQAServer, and which filters?
The Rust Data lists that RustQAServer fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on RustQAServer?
The game's server browser reads these tags from RustQAServer: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2623 (Protocol): To join, your game must run protocol 2623; cs147776 (Build): The server runs build 147776; ptrak (Networking): The network layer is RakNet, standard for the game; $rfra (Region code): The row gives fra as its region code. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join RustQAServer?
In Rust, F1 opens the console: type client.connect 80.240.101.236:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.