Rust Data

rustdata.spaceservers80.240.101.236:28017.ipynb

Run all rust-data · live

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Online 80.240.101.236:28015 checked 8m ago

RustQAServer

Connect

srv = rust.server("80.240.101.236:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,341 # top 69%
last wipe 192d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
80.240.101.236:28015
region
– · fra
max players
50
group limit
8, the default
wipe schedule
–
last wipe
20 Apr 2026, 09:33 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average404/500
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average458/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average971/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average59/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average987/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average27/250

Quick answers

From the figures on this page.

Population data

How does RustQAServer compare in the rankings?

Over the last seven days RustQAServer sits at #15,341 on player hours, in the top 69% of ranked servers.

What population does RustQAServer carry?

The sample now reads 0 players for RustQAServer, out of 50 slots. Over the last seven days it averaged 0 players.

About the server

Which Rust version is RustQAServer on?

Rust network protocol 2623 and build 147776 on Linux is what RustQAServer runs. Steam updates your game for you, but the protocol must match to join.

How reliable is RustQAServer, and is it up?

Online is the state at the latest refresh for RustQAServer. Uptime of 83% across the last 7 full days: 140 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

Where does RustQAServer sit?

No region is published by RustQAServer; its region code is fra. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 80.240.101.236:28015 is its address.

Rules, settings, map

What rules and settings are recorded for RustQAServer?

You will not find a gather rate in the string RustQAServer. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has RustQAServer selected?

RustQAServer runs a procedural map, which the game generates.

Wipe schedule

On what schedule does RustQAServer wipe?

A rhythm cannot be read from the wipes of RustQAServer on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 192 days 7 hours ago.

Lists and tags

Which lists on Rust Data hold RustQAServer, and which filters?

The Rust Data lists that RustQAServer fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on RustQAServer?

The game's server browser reads these tags from RustQAServer: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2623 (Protocol): To join, your game must run protocol 2623; cs147776 (Build): The server runs build 147776; ptrak (Networking): The network layer is RakNet, standard for the game; $rfra (Region code): The row gives fra as its region code. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join RustQAServer?

In Rust, F1 opens the console: type client.connect 80.240.101.236:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$rfra,v2623,gmrust,cs147776,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players Slot count: 50.
ts8
Group limit Team limit of 8, as shipped by default.
v2623
Protocol To join, your game must run protocol 2623.
cs147776
Build The server runs build 147776.
ptrak
Networking The network layer is RakNet, standard for the game.
$rfra
Region code The row gives fra as its region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 97,865 players 11,882 servers online