Rust Data

rustdata.spaceservers80.242.59.111:35002.ipynb

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Online 80.242.59.111:35000 checked 10m ago

Pirate Moon | Island Journey

Connect

srv = rust.server("80.242.59.111:35002")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,396 # top 69%
last wipe 26d ago # no schedule published
next wipe – # too few wipes seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct11 Oct17 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 17:38 UTC FW26d ago 1 NaN running 0
1 Wed 30 Sep, 22:22 UTC27d ago 1 NaN 0.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 12345
Map of Pirate Moon | Island Journey
map
Custom Map
size
4500
seed
12345

Server

srv.info()
address
80.242.59.111:35000
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 17:38 UTC
hostname
–
first seen
30 Sep 2026

About this server · in its own words

print(srv.description)
Pirate Moon - сервер на кастомной карте The Philippines с упором на морской геймплей, кооперацию и совместное развитие. - Большой архипелаг The Philippines - Ускоренные циклы Deep Sea - Больше островов и морских событий Deep Sea - Исследование океана - Строительство и совместное развитие

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average472/475
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average293/225
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average34/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average35/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average147/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average62/100

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Pirate Moon | Island Journey rank?

Over the last seven days Pirate Moon | Island Journey sits at #15,396 on player hours, in the top 69% of ranked servers.

How full does Pirate Moon | Island Journey run?

Pirate Moon | Island Journey reports 0 players at this refresh, with 10 slots configured. Over the last seven days it averaged 0 players.

Server data

How well does Pirate Moon | Island Journey perform?

The 48-hour average is 201 server fps, with a low of 183. Buildings, deployables and all else in the world took the count as high as 38,453 entities. The memory field tops out at 3,549 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is Pirate Moon | Island Journey on?

Version Rust network protocol 2635 and build 168909 on Windows is reported by Pirate Moon | Island Journey. Steam updates your game for you, but the protocol must match to join.

How reliable is Pirate Moon | Island Journey, and is it online now?

The current sample puts Pirate Moon | Island Journey online. A restart about 5 days 12 hours ago is what its reported uptime implies. Uptime of 100% across the last 7 full days: 168 hours of 168. The first row Rust Data holds for it is dated 30 September 2026.

Where does Pirate Moon | Island Journey sit?

There is no region published for Pirate Moon | Island Journey. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 80.242.59.111:35000 is its address.

Rules, settings, map

Which settings and rules does Pirate Moon | Island Journey run?

The name Pirate Moon | Island Journey carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

What is the map on Pirate Moon | Island Journey?

The game generates the map on Pirate Moon | Island Journey: procedural, size 4,500, seed 12345. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Custom Map is what the map name field says.

Wipe schedule

On what schedule does Pirate Moon | Island Journey wipe?

A rhythm cannot be read from the wipes of Pirate Moon | Island Journey on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 26 days 15 hours ago, and that is the one in play.

What is wipe day on Pirate Moon | Island Journey like?

The average peak over recent wipes is 1 players. 2 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which lists on Rust Data hold Pirate Moon | Island Journey, and which filters?

On Rust Data, Pirate Moon | Island Journey appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Pirate Moon | Island Journey hold?

Read by the game's server browser, the tags Pirate Moon | Island Journey publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into Pirate Moon | Island Journey?

The manual route: launch Rust, F1, then client.connect 80.242.59.111:35000. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 49,596 players 11,647 servers online