Rust Data

rustdata.spaceservers80.242.59.133:35410.ipynb

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Online EU 80.242.59.133:35400 checked 9m ago

[RU] Kalashnikov | Vanilla | Biweekly

biweekly wipes vanillaoxide

Connect

srv = rust.server("80.242.59.133:35410")
print(srv.connect_command)

Right now

srv.summary()
players now 1/200 # 0% full
7-day average 1 # peak 5
rank #3,568 # top 16% · #1331 in EU
last wipe 28d ago # biweekly schedule
next wipe 6d 13h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0246806:0015:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020006:0015:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 16% of all ranked servers, top 46% in EU. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h. # The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

inatkind
06d 13hThu 5 Nov, 19:00 UTCFW force wipe
113d 13hThu 12 Nov, 18:48 UTCwipe
227d 13hThu 26 Nov, 18:48 UTCwipe
334d 13hThu 3 Dec, 19:00 UTCFW force wipe
441d 13hThu 10 Dec, 18:48 UTCwipe

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 41 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:48 UTC FW28d ago 5 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 12345
Map of [RU] Kalashnikov | Vanilla | Biweekly
map
Procedural Map
size
4500
seed
12345
Open on RustMaps

Server

srv.info()
address
80.242.59.133:35400
region
EU
max players
200
group limit
99 max
wipe schedule
biweekly
last wipe
1 Oct 2026, 18:48 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
KalashnikovRUST • Вайп: Был 15.10 - Следующий вайп 05.11 в 21-00 • Команда: Без ограничений (No Limit) • Турели: До 24 штук на базу • Содержание: Снижено на 50% • Защита: Вход с VAC-баном запрещён • Аккаунты: Только чистая и честная игра • Рестарт: Ежедневно в 02:00 и в 12:00 по МСК • Карта: Размер 4500

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 259 on average393/375
1Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 142 on average113/150
2Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 67 on average175/200
3Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 45 on average72/200
4Rustopia.gg - EU MediumEU · groups of 12+ · biweekly · 42 on average84/200
5Rustafied.com - EU Medium - SmallEU · groups of 16+ · biweekly · 26 on average38/100

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does [RU] Kalashnikov | Vanilla | Biweekly rank?

Ranked #3,568 on seven-day player hours, [RU] Kalashnikov | Vanilla | Biweekly is #1,331 in Europe and in the top 16% of all ranked servers.

How many players does [RU] Kalashnikov | Vanilla | Biweekly hold at once?

The sample now reads 1 players for [RU] Kalashnikov | Vanilla | Biweekly, out of 200 slots. Over the last seven days it averaged 1 players and peaked at 5. Peak hour in the last 48 hours: 20:00 UTC, mean 5 players.

About the server

What does performance look like on [RU] Kalashnikov | Vanilla | Biweekly?

Averaged over 48 hours: 130 server fps, never under 99. The entity count peaked at 157,801, covering buildings, deployables and the rest of the world. The memory field tops out at 3,544 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does [RU] Kalashnikov | Vanilla | Biweekly run?

The build is Rust network protocol 2635 and build 168909 on Windows, run by [RU] Kalashnikov | Vanilla | Biweekly. Steam updates your game for you, but the protocol must match to join.

How reliable is [RU] Kalashnikov | Vanilla | Biweekly, and is it up?

Online is the state at the latest refresh for [RU] Kalashnikov | Vanilla | Biweekly. The uptime it reports puts the last restart about 4 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.

Where does [RU] Kalashnikov | Vanilla | Biweekly sit?

In Europe, [RU] Kalashnikov | Vanilla | Biweekly lists itself, using the EU tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 80.242.59.133:35400 is its address.

Settings and map

Which settings and rules does [RU] Kalashnikov | Vanilla | Biweekly run?

No gather rate appears in the name: [RU] Kalashnikov | Vanilla | Biweekly. 99 players is the maximum per group. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. The plugin count is Oxide. The description says vanilla, which here means no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat status: VAC on.

What is the map on [RU] Kalashnikov | Vanilla | Biweekly?

The game generates the map on [RU] Kalashnikov | Vanilla | Biweekly: procedural, size 4,500, seed 12345. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does [RU] Kalashnikov | Vanilla | Biweekly wipe, and on what schedule?

The tag sets the prediction: [RU] Kalashnikov | Vanilla | Biweekly has too few wipes on record to confirm its schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 28 days 10 hours ago. Its tags carry a wipe schedule of every two weeks.

What is wipe day on [RU] Kalashnikov | Vanilla | Biweekly like?

Across recent wipes the busiest point averaged 5 players. The crowd on the latest wipe topped out 41 hours after it began.

Lists and tags

Which Rust Data filters and lists contain [RU] Kalashnikov | Vanilla | Biweekly?

On Rust Data, [RU] Kalashnikov | Vanilla | Biweekly appears in these lists: EU Rust servers, Rust community servers, unfiltered and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you read the server tags on [RU] Kalashnikov | Vanilla | Biweekly?

The game's server browser reads these tags from [RU] Kalashnikov | Vanilla | Biweekly: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): The server lists 200 slots; ts99 (Group limit): Team size tops out at 99; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^b (Biweekly): Wipes run on a two-week cycle; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); EU (Europe): In the server browser it sits under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to [RU] Kalashnikov | Vanilla | Biweekly?

In Rust, F1 opens the console: type client.connect 80.242.59.133:35400. Launch Rust on this page does the same by opening the game through Steam and connecting. https://kalashnikovrust.ru is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp200,ptrak,$r?,v2635,^b,^v,EU,gmvanilla,cs168909,ts99,^o

Game

gmvanilla
Game mode The mode is vanilla survival.
mp200
Max players The server lists 200 slots.
ts99
Group limit Team size tops out at 99.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Wipes run on a two-week cycle.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 39,385 players 11,594 servers online