Online EU 80.242.59.133:35400 checked 9m ago
[RU] Kalashnikov | Vanilla | Biweekly
Connect
srv = rust.server("80.242.59.133:35410")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 16% of all ranked servers, top 46% in EU. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 13h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 13d 13h | Thu 12 Nov, 18:48 UTC | wipe |
| 2 | 27d 13h | Thu 26 Nov, 18:48 UTC | wipe |
| 3 | 34d 13h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 4 | 41d 13h | Thu 10 Dec, 18:48 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 41 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:48 UTC FW28d ago | 5 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 12345
- map
- Procedural Map
- size
- 4500
- seed
- 12345
Server
srv.info()- address
- 80.242.59.133:35400
- region
- EU
- max players
- 200
- group limit
- 99 max
- wipe schedule
- biweekly
- last wipe
- 1 Oct 2026, 18:48 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 259 on average | 393/375 |
| 1 | Rustafied.com - EU Medium - Large | EU · groups of 16+ · biweekly · 142 on average | 113/150 |
| 2 | Rusty Moose |EU Biweekly| | EU · groups of 12+ · biweekly · 67 on average | 175/200 |
| 3 | Rustoria.co - EU Medium | EU · groups of 12+ · biweekly · 45 on average | 72/200 |
| 4 | Rustopia.gg - EU Medium | EU · groups of 12+ · biweekly · 42 on average | 84/200 |
| 5 | Rustafied.com - EU Medium - Small | EU · groups of 16+ · biweekly · 26 on average | 38/100 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does [RU] Kalashnikov | Vanilla | Biweekly rank?
Ranked #3,568 on seven-day player hours, [RU] Kalashnikov | Vanilla | Biweekly is #1,331 in Europe and in the top 16% of all ranked servers.
How many players does [RU] Kalashnikov | Vanilla | Biweekly hold at once?
The sample now reads 1 players for [RU] Kalashnikov | Vanilla | Biweekly, out of 200 slots. Over the last seven days it averaged 1 players and peaked at 5. Peak hour in the last 48 hours: 20:00 UTC, mean 5 players.
About the server
What does performance look like on [RU] Kalashnikov | Vanilla | Biweekly?
Averaged over 48 hours: 130 server fps, never under 99. The entity count peaked at 157,801, covering buildings, deployables and the rest of the world. The memory field tops out at 3,544 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does [RU] Kalashnikov | Vanilla | Biweekly run?
The build is Rust network protocol 2635 and build 168909 on Windows, run by [RU] Kalashnikov | Vanilla | Biweekly. Steam updates your game for you, but the protocol must match to join.
How reliable is [RU] Kalashnikov | Vanilla | Biweekly, and is it up?
Online is the state at the latest refresh for [RU] Kalashnikov | Vanilla | Biweekly. The uptime it reports puts the last restart about 4 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.
Where does [RU] Kalashnikov | Vanilla | Biweekly sit?
In Europe, [RU] Kalashnikov | Vanilla | Biweekly lists itself, using the EU tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 80.242.59.133:35400 is its address.
Settings and map
Which settings and rules does [RU] Kalashnikov | Vanilla | Biweekly run?
No gather rate appears in the name: [RU] Kalashnikov | Vanilla | Biweekly. 99 players is the maximum per group. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. The plugin count is Oxide. The description says vanilla, which here means no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat status: VAC on.
What is the map on [RU] Kalashnikov | Vanilla | Biweekly?
The game generates the map on [RU] Kalashnikov | Vanilla | Biweekly: procedural, size 4,500, seed 12345. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does [RU] Kalashnikov | Vanilla | Biweekly wipe, and on what schedule?
The tag sets the prediction: [RU] Kalashnikov | Vanilla | Biweekly has too few wipes on record to confirm its schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 28 days 10 hours ago. Its tags carry a wipe schedule of every two weeks.
What is wipe day on [RU] Kalashnikov | Vanilla | Biweekly like?
Across recent wipes the busiest point averaged 5 players. The crowd on the latest wipe topped out 41 hours after it began.
Lists and tags
Which Rust Data filters and lists contain [RU] Kalashnikov | Vanilla | Biweekly?
On Rust Data, [RU] Kalashnikov | Vanilla | Biweekly appears in these lists: EU Rust servers, Rust community servers, unfiltered and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
How should you read the server tags on [RU] Kalashnikov | Vanilla | Biweekly?
The game's server browser reads these tags from [RU] Kalashnikov | Vanilla | Biweekly: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): The server lists 200 slots; ts99 (Group limit): Team size tops out at 99; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^b (Biweekly): Wipes run on a two-week cycle; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); EU (Europe): In the server browser it sits under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to [RU] Kalashnikov | Vanilla | Biweekly?
In Rust, F1 opens the console: type client.connect 80.242.59.133:35400. Launch Rust on this page does the same by opening the game through Steam and connecting. https://kalashnikovrust.ru is the website recorded for it.
