Rust Data

rustdata.spaceservers80.47.14.21:28017.ipynb

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Online 80.47.14.21:28015 checked 11m ago

|UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 |

vanillamoddedoxide

Connect

srv = rust.server("80.47.14.21:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 4
rank #4,078 # top 18%
last wipe 27d ago # no schedule published
next wipe – # no wipe seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3100 · seed 1337
Map of |UA| |EU| ПВЄ KOZAK RUST  | WIPE 01.10 |
map
UKR RUST UA
size
3100
seed
1337

Server

srv.info()
address
80.47.14.21:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 18:16 UTC
hostname
–
first seen
8 Oct 2026

About this server · in its own words

print(srv.description)
КОЗАЦЬКИЙ RUST ПВЄ Ласкаво просимо на справжній український PvE сервер виживання у світі Rust! - Спокійне виживання без PvP - Атмосфера козацького духу - Активна адміністрація - Стабільний сервер без лагів - Івенти, арени та PvE-боси - Дружня українська спільнота ## Що тебе чекає: • Захопливе виживання • Будівництво та розвиток бази • Дослідження світу Rust • PvE-події, боси та івенти • Арена для тренування стрільби • Регулярні вайпи • Постійний розвиток сервера ## Правила: - Без читів - Без гриферства - Повага до інших гравців - Приємна атмосфера для всіх 🇺🇦 Приєднуйся та доведи, що ти справжній козак! Слава Україні!

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122/100
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average153/225
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average45/700
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average18/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 79 on average173/700

Quick answers

From the figures on this page.

Population data

How does |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | compare in the rankings?

Player hours over seven days put |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | at #4,078, in the top 18% of the ranked set.

How full does |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | run?

|UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players and peaked at 4. Averaged by hour over 48 hours, 19:00 UTC is the busiest, at 3 players.

About the server

How smoothly does |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | run?

Averaged over 48 hours: 232 server fps, never under 206. The entity count peaked at 89,765, covering buildings, deployables and the rest of the world. Memory peaked at 3,732 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 |. Joining needs the same protocol on your game; Steam handles the update.

How reliable is |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 |, and is it online now?

The current sample puts |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | online. The uptime it reports puts the last restart about 3 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 8 October 2026.

Where does |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | sit?

No region tag is published by |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 |, though its name points to Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 80.47.14.21:28015.

Map and rules

What rules and settings are recorded for |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 |?

The name |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. VAC is running: Valve's anti-cheat is on.

Which map has |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | loaded?

Size 3,100, seed 1337: the procedural map on |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 |, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Recorded under map name: UKR RUST UA.

Wipe data

When does |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | wipe, and on what schedule?

The record for |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 27 days 14 hours ago, and that is the one in play.

Tags, lists

Which Rust Data filters and lists contain |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 |?

On Rust Data, |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | appears in these lists: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | hold?

These tags are published by |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 |?

Enter client.connect 80.47.14.21:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://ukrrust.pp.ua/ is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp100
Max players 100 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 44,156 players 11,640 servers online