Rust Data

rustdata.spaceservers80.62.116.45:28016.ipynb

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Offline 80.62.116.45:28015 checked 26d ago

My Server Name

Connect

srv = rust.server("80.62.116.45:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/500 # 0% full
7-day average 0 # peak –
rank #14,176 # top 60%
last wipe 28d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 29 Sep, 14:45 UTC28d ago 1 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
80.62.116.45:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
29 Sep 2026, 15:14 UTC
hostname
–
first seen
29 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average637/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average386/425
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 312 on average42/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 311 on average47/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 272 on average161/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average97/125

Quick answers

From the figures on this page.

Population

How does My Server Name compare in the rankings?

Rank #14,176 on seven-day player hours for My Server Name, within the top 60% of all ranked servers.

How many players does My Server Name hold at once?

The current row shows My Server Name offline; the last response was 26 days 22 hours ago.

Server facts

What Rust version does My Server Name run?

The build is Rust network protocol 2634 and build 166465 on Windows, run by My Server Name. Joining needs the same protocol on your game; Steam handles the update.

How reliable is My Server Name, and is it online now?

Offline now for My Server Name, last seen 26 days 22 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 29 September 2026.

In which location is My Server Name hosted?

No region is published by My Server Name. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 80.62.116.45:28015.

Map and rules

What rules and settings are recorded for My Server Name?

The name My Server Name carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has My Server Name selected?

My Server Name runs a procedural map, which the game generates.

Wipe schedule

When does My Server Name wipe, and how often?

The record for My Server Name holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 28 days 20 hours ago, and that is the one in play.

What is wipe day on My Server Name like?

The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which Rust Data filters and lists contain My Server Name?

The Rust Data lists that My Server Name fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on My Server Name hold?

These tags are published by My Server Name and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): Slot count: 500; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166465 (Build): Recorded game build: 166465; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join My Server Name?

In Rust, F1 opens the console: type client.connect 80.62.116.45:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2634,gmrust,cs166465,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players Slot count: 500.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166465
Build Recorded game build: 166465.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 63,966 players 11,688 servers online