Rust Data

rustdata.spaceservers80.76.61.119:28017.ipynb

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Offline 80.76.61.119:28015 checked 36d ago

Test Server 31 #1

Connect

srv = rust.server("80.76.61.119:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/31 # 3% full
7-day average 0 # peak –
rank #13,249 # top 58%
last wipe 53d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
80.76.61.119:28015
region
–
max players
31
group limit
8, the default
wipe schedule
–
last wipe
5 Sep 2026, 18:41 UTC
hostname
–
first seen
22 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average394/500
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average234/300
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average43/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average30/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average68/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average81/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Test Server 31 #1 rank?

Player hours over seven days put Test Server 31 #1 at #13,249, in the top 58% of the ranked set.

How many players does Test Server 31 #1 hold at once?

Offline now for Test Server 31 #1, with the last sample 36 days 20 hours ago.

Server facts

What Rust version does Test Server 31 #1 run?

Rust network protocol 2633 and build 163794 on Windows is what Test Server 31 #1 runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is Test Server 31 #1, and is it online now?

The latest sample has Test Server 31 #1 offline, with a last sighting 36 days 20 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 22 September 2026.

In which location is Test Server 31 #1 hosted?

There is no region published for Test Server 31 #1. Rust Data does not look up where the machine stands; it shows where a server says it is. 80.76.61.119:28015 is its address.

Settings and map

What rules and settings are recorded for Test Server 31 #1?

You will not find a gather rate in the string Test Server 31 #1. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has Test Server 31 #1 selected?

The game generates its map: procedural, on Test Server 31 #1.

Wipe data

When does Test Server 31 #1 wipe, and how often?

Too few wipes are on record for Test Server 31 #1 to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 53 days 4 hours ago.

Tags, lists

Which lists on Rust Data hold Test Server 31 #1, and which filters?

These Rust Data lists include Test Server 31 #1: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Test Server 31 #1 hold?

Read by the game's server browser, the tags Test Server 31 #1 publishes are: gmrust (Game mode): Rust survival in its standard form; mp31 (Max players): The server lists 31 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join Test Server 31 #1?

The manual route: launch Rust, F1, then client.connect 80.76.61.119:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp31,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp31
Max players The server lists 31 slots.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs163794
Build Recorded game build: 163794.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 57,310 players 11,753 servers online