Rust Data

rustdata.spaceservers80.76.61.125:28017.ipynb

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Offline 80.76.61.125:28015 checked 33d ago

Test Server 31 #1

Connect

srv = rust.server("80.76.61.125:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/31 # 3% full
7-day average 0 # peak –
rank #13,680 # top 61%
last wipe 52d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
80.76.61.125:28015
region
–
max players
31
group limit
8, the default
wipe schedule
–
last wipe
5 Sep 2026, 18:41 UTC
hostname
–
first seen
24 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 532 on average222/250
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 327 on average15/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 325 on average18/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average130/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average44/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average41/100

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Test Server 31 #1 rank?

Rank #13,680 on seven-day player hours for Test Server 31 #1, within the top 61% of all ranked servers.

How many players does Test Server 31 #1 hold at once?

Test Server 31 #1 returns no live count at this refresh, having last been seen 33 days 3 hours ago.

Server facts

What Rust version does Test Server 31 #1 run?

Rust network protocol 2633 and build 163794 on Windows is what Test Server 31 #1 runs. Steam updates your game for you, but the protocol must match to join.

Is Test Server 31 #1 up, and what does its uptime show?

The latest sample has Test Server 31 #1 offline, with a last sighting 33 days 3 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 24 September 2026.

Where does Test Server 31 #1 sit?

For Test Server 31 #1, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 80.76.61.125:28015 is its address.

Rules, settings, map

Which rules apply on Test Server 31 #1, and what settings?

You will not find a gather rate in the string Test Server 31 #1. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat status: VAC on.

Which map has Test Server 31 #1 selected?

A procedural map runs on Test Server 31 #1, generated by the game.

Wipe data

On what schedule does Test Server 31 #1 wipe?

Too few wipes are on record for Test Server 31 #1 to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 52 days 9 hours ago.

Tags, lists

Which Rust Data filters and lists contain Test Server 31 #1?

On Rust Data, Test Server 31 #1 appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Test Server 31 #1 hold?

The game's server browser reads these tags from Test Server 31 #1: gmrust (Game mode): Rust survival in its standard form; mp31 (Max players): Slot count: 31; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join Test Server 31 #1?

Enter client.connect 80.76.61.125:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp31,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp31
Max players Slot count: 31.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs163794
Build Recorded game build: 163794.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,006 players 11,598 servers online