Offline 80.76.61.129:28015 checked 25d ago
Test Server 31 #1
Connect
srv = rust.server("80.76.61.129:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 80.76.61.129:28015
- region
- –
- max players
- 31
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 23:37 UTC
- hostname
- –
- first seen
- 1 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 379/500 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 223/300 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 294 on average | 38/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 293 on average | 31/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 67/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 85/200 |
Quick answers
From the figures on this page.
Population data
What position does Test Server 31 #1 take in the server rankings?
Player hours over seven days put Test Server 31 #1 at #13,836, in the top 61% of the ranked set.
How many players does Test Server 31 #1 hold at once?
Offline now for Test Server 31 #1, with the last sample 25 days 23 hours ago.
Server data
Which Rust version is Test Server 31 #1 on?
Rust network protocol 2634 and build 166494 on Windows is what Test Server 31 #1 runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Test Server 31 #1, and is it online now?
The latest sample has Test Server 31 #1 offline, with a last sighting 25 days 23 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 1 October 2026.
Which location does Test Server 31 #1 run from?
There is no region published for Test Server 31 #1. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 80.76.61.129:28015 is its address.
Map and rules
Which settings and rules does Test Server 31 #1 run?
You will not find a gather rate in the string Test Server 31 #1. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has Test Server 31 #1 selected?
Test Server 31 #1 runs a procedural map, which the game generates.
Wipe data
When does Test Server 31 #1 wipe, and how often?
The record for Test Server 31 #1 holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 26 days 23 hours ago, and that is the one in play.
Tags and filters
Which Rust Data filters and lists contain Test Server 31 #1?
These Rust Data lists include Test Server 31 #1: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Test Server 31 #1?
These tags are published by Test Server 31 #1 and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp31 (Max players): 31 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166494 (Build): Recorded game build: 166494; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into Test Server 31 #1?
The manual route: launch Rust, F1, then client.connect 80.76.61.129:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.