Offline 80.83.251.168:28015 checked 17d ago
My Test Server
Connect
srv = rust.server("80.83.251.168:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 12 Oct, 11:09 UTC17d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 3473475
- map
- Procedural Map
- size
- 4000
- seed
- 3473475
Server
srv.info()- address
- 80.83.251.168:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 12 Oct 2026, 11:09 UTC
- hostname
- –
- first seen
- 12 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 499 on average | 113/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 145/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 501/575 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 27/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 588/650 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 474/525 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does My Test Server rank?
Rank #14,224 on seven-day player hours for My Test Server, within the top 65% of all ranked servers.
How many players does My Test Server hold at once?
The current row shows My Test Server offline; the last response was 17 days 8 hours ago.
Server data
What is the Rust version on My Test Server?
Version Rust network protocol 2634 and build 167584 on Windows is reported by My Test Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is My Test Server, and is it online now?
Offline now for My Test Server, last seen 17 days 8 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 12 October 2026.
Which location does My Test Server run from?
There is no region published for My Test Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 80.83.251.168:28015.
Rules, settings, map
Which rules apply on My Test Server, and what settings?
You will not find a gather rate in the string My Test Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is not running; Valve's anti-cheat is off.
What is the map on My Test Server?
My Test Server runs a procedural map of size 4,000 with seed 3473475, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does My Test Server wipe, and how often?
A rhythm cannot be read from the wipes of My Test Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 17 days 12 hours ago.
On My Test Server, what happens on wipe day?
The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in.
Tags, lists
Which lists on Rust Data hold My Test Server, and which filters?
The Rust Data lists that My Test Server fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on My Test Server hold?
Read by the game's server browser, the tags My Test Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167584 (Build): The server runs build 167584; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into My Test Server?
Enter client.connect 80.83.251.168:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.