Offline 80.93.118.190:28015 checked 1h ago
Map test
Connect
srv = rust.server("80.93.118.190:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 29 Oct, 07:51 UTC2h ago | NaN | NaN | running | 0 |
| 1 | Thu 22 Oct, 12:28 UTC6d ago | 1 | NaN | NaN | 1 |
| 2 | Mon 12 Oct, 08:15 UTC17d ago | 2 | held half | 10.2 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 80.93.118.190:28015
- region
- –
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 29 Oct 2026, 07:51 UTC
- hostname
- –
- first seen
- 27 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 519 on average | 368/400 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 328/350 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 34/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 34/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 48/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 244 on average | 166/200 |
Quick answers
From the figures on this page.
Population data
How does Map test compare in the rankings?
Rank #10,993 on seven-day player hours for Map test, within the top 49% of all ranked servers.
What population does Map test carry?
The current row shows Map test offline; the last response was 1 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Peak hour in the last 48 hours: 07:00 UTC, mean 1 players.
Server data
What Rust version does Map test run?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Map test. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Map test, and is it online now?
Map test is offline at this refresh; the last response came 1 hours ago. Over the last 7 full days the hours up number 2 of 168, 1%. Rust Data logged it first on 27 September 2026.
Where does Map test sit?
There is no region published for Map test. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 80.93.118.190:28015.
Settings and map
What rules and settings are recorded for Map test?
No gather rate appears in the name: Map test. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Wipes and dates
When does Map test wipe, and how often?
No next wipe can be predicted for Map test, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 2 hours ago, and that is the one in play.
On Map test, what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. Peak population on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Tags and filters
Where does Map test appear among Rust Data lists and filters?
These Rust Data lists include Map test: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the server tags on Map test?
The game's server browser reads these tags from Map test: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): 500 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to Map test?
In Rust, F1 opens the console: type client.connect 80.93.118.190:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.