Rust Data

rustdata.spaceservers80.95.44.215:28017.ipynb

Run all rust-data · live

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Offline 80.95.44.215:28015 checked 42d ago

TEST

Connect

srv = rust.server("80.95.44.215:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #14,058 # no region published
last wipe 43d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
80.95.44.215:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
16 Sep 2026, 10:28 UTC
hostname
–
first seen
16 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average110/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average130/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average482/575
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average32/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average554/650
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average455/525

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does TEST rank?

Over the last seven days TEST sits at #14,058 on player hours, in the top – of ranked servers.

How many players does TEST hold at once?

TEST returns no live count at this refresh, having last been seen 42 days 10 hours ago.

About the server

Which Rust version is TEST on?

Rust network protocol 2633 and build 163794 on Windows is what TEST runs. Steam updates your game for you, but the protocol must match to join.

How reliable is TEST, and is it online now?

The latest sample has TEST offline, with a last sighting 42 days 10 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 16 September 2026.

Which location does TEST run from?

There is no region published for TEST. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 80.95.44.215:28015.

Settings and map

What rules and settings are recorded for TEST?

You will not find a gather rate in the string TEST. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

What is the map on TEST?

TEST runs a procedural map, which the game generates.

Wipes and dates

On what schedule does TEST wipe?

Too few wipes are on record for TEST to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 43 days 13 hours ago.

Tags and filters

Where does TEST appear among Rust Data lists and filters?

These Rust Data lists include TEST: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on TEST hold?

Read by the game's server browser, the tags TEST publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163794 (Build): The server runs build 163794; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to TEST?

In Rust, F1 opens the console: type client.connect 80.95.44.215:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs163794
Build The server runs build 163794.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 65,070 players 11,731 servers online