Rust Data

rustdata.spaceservers80.99.93.132:28016.ipynb

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Offline 80.99.93.132:28015 checked 2d ago

rice

Connect

srv = rust.server("80.99.93.132:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/500 # 0% full
7-day average 0 # peak 1
rank #13,116 # top 59%
last wipe 15d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap10 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 13 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 13 Oct, 22:44 UTC15d ago 1 NaN running 1
1 Sat 3 Oct, 22:51 UTC25d ago 1 held half 10 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
80.99.93.132:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
13 Oct 2026, 22:44 UTC
hostname
–
first seen
17 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average303/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average193/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average36/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average21/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average46/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average59/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does rice rank?

Over the last seven days rice sits at #13,116 on player hours, in the top 59% of ranked servers.

What population does rice carry?

The current row shows rice offline; the last response was 2 days 23 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

About the server

What is the Rust version on rice?

Rust network protocol 2635 and build 168909 on Windows is what rice runs. Steam updates your game for you, but the protocol must match to join.

How reliable is rice, and is it online now?

rice is offline at this refresh; the last response came 2 days 23 hours ago. Uptime of 2% across the last 7 full days: 4 hours of 168. The first row Rust Data holds for it is dated 17 September 2026.

In which location is rice hosted?

There is no region published for rice. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 80.99.93.132:28015.

Settings and map

Which rules apply on rice, and what settings?

No gather rate appears in the name: rice. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

What is the map on rice?

rice runs a procedural map, which the game generates.

Wipes and dates

When does rice wipe, and on what schedule?

The record for rice holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 15 days 1 hours ago.

On rice, what happens on wipe day?

Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Lists and tags

Which Rust Data filters and lists contain rice?

The Rust Data lists that rice fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on rice?

The game's server browser reads these tags from rice: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): Slot count: 500; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into rice?

Enter client.connect 80.99.93.132:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp500
Max players Slot count: 500.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 50,841 players 11,736 servers online