Online 81.0.246.242:28015 checked 6m ago
solo only no p2w
Connect
srv = rust.server("81.0.246.242:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 19 Oct, 08:33 UTC9d ago | 2 | NaN | running | 0 |
| 1 | Sun 18 Oct, 20:57 UTC10d ago | 2 | NaN | 0.5 days | 0 |
| 2 | Fri 9 Oct, 05:15 UTC19d ago | 1 | halved by day 1 | 9.7 days | 1 |
| 3 | Thu 1 Oct, 18:03 UTC FW27d ago | NaN | NaN | 7.5 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 78227
- map
- Procedural Map
- size
- 3000
- seed
- 78227
Server
srv.info()- address
- 81.0.246.242:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 19 Oct 2026, 08:33 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 394/500 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 234/300 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 294 on average | 43/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 293 on average | 30/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 68/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 81/200 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does solo only no p2w rank?
Rank #5,560 on seven-day player hours for solo only no p2w, within the top 25% of all ranked servers.
How many players does solo only no p2w hold at once?
solo only no p2w reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 19:00 UTC, averaging 1 players.
Server facts
What does performance look like on solo only no p2w?
Server fps over the last 48 hours averages 60; the floor is 59. Entity numbers reached 51,961, and that includes buildings, deployables and the rest. The memory field tops out at 2,145 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is solo only no p2w on?
Rust network protocol 2635 and build 168909 on Windows is what solo only no p2w runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is solo only no p2w, and is it online now?
solo only no p2w reports itself online at the current refresh. Count back 3 days 22 hours from its reported uptime to get the last restart. Uptime of 100% across the last 7 full days: 168 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is solo only no p2w hosted?
There is no region published for solo only no p2w. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 81.0.246.242:28015 is its address.
Rules, settings, map
Which rules apply on solo only no p2w, and what settings?
No gather rate appears in the name: solo only no p2w. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Community is its browser category. Premium status is needed to join. VAC is running: Valve's anti-cheat is on.
What is the map on solo only no p2w?
Size 3,000, seed 78227: the procedural map on solo only no p2w, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does solo only no p2w wipe, and on what schedule?
solo only no p2w wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 9 days 14 hours ago, and that is the one in play.
On solo only no p2w, what happens on wipe day?
The average peak over recent wipes is 2 players. The crowd on the latest wipe topped out 1 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 1.
Tags, lists
Which Rust Data filters and lists contain solo only no p2w?
On Rust Data, solo only no p2w appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Premium ^q; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on solo only no p2w hold?
Read by the game's server browser, the tags solo only no p2w publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^q (Premium): Premium status is needed to join. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join solo only no p2w?
Enter client.connect 81.0.246.242:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. Premium status is needed to join.
