Online 81.0.246.242:28315 checked 10m ago
JonDoughandfriends
Connect
srv = rust.server("81.0.246.242:28316")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:07 UTC FW27d ago | 0 | NaN | running | 0 |
| 1 | Mon 14 Sep, 10:23 UTC45d ago | 1 | halved by day 1 | 17.3 days | 0 |
| 2 | Mon 14 Sep, 01:19 UTC45d ago | 1 | NaN | 0.4 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 2147483647
- map
- Procedural Map
- size
- 5000
- seed
- 2147483647
Server
srv.info()- address
- 81.0.246.242:28315
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 18:07 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 427/500 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 455/475 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 281 on average | 975/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 60/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 990/1000 |
| 5 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 30/250 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does JonDoughandfriends rank?
Player hours over seven days put JonDoughandfriends at #15,341, in the top 69% of the ranked set.
How many players does JonDoughandfriends hold at once?
Current row: 0 players on JonDoughandfriends, against 50 slots. Over the last seven days it averaged 0 players.
Server data
How well does JonDoughandfriends perform?
Averaged over 48 hours: 56 server fps, never under 28. Buildings, deployables and all else in the world took the count as high as 146,395 entities. The memory field tops out at 4,563 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is JonDoughandfriends on?
Version Rust network protocol 2635 and build 168909 on Windows is reported by JonDoughandfriends. Steam updates your game for you, but the protocol must match to join.
Is JonDoughandfriends up, and what does its uptime show?
Online is the state at the latest refresh for JonDoughandfriends. A restart about 6 days 20 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 13 September 2026.
Which location does JonDoughandfriends run from?
No region is published by JonDoughandfriends. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 81.0.246.242:28315 is its address.
Settings and map
What rules and settings are recorded for JonDoughandfriends?
No gather rate appears in the name: JonDoughandfriends. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. VAC is not running; Valve's anti-cheat is off.
Which map has JonDoughandfriends selected?
The game generates the map on JonDoughandfriends: procedural, size 5,000, seed 2147483647. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does JonDoughandfriends wipe, and on what schedule?
JonDoughandfriends wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 27 days 22 hours ago, and that is the one in play.
What is wipe day on JonDoughandfriends like?
The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The drop under half arrived by day 1 in the other cases.
Tags, lists
Which Rust Data filters and lists contain JonDoughandfriends?
The Rust Data lists that JonDoughandfriends fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on JonDoughandfriends?
Read by the game's server browser, the tags JonDoughandfriends publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into JonDoughandfriends?
The manual route: launch Rust, F1, then client.connect 81.0.246.242:28315. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.
