Rust Data

rustdata.spaceservers81.0.246.242:28316.ipynb

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Online 81.0.246.242:28315 checked 10m ago

JonDoughandfriends

Connect

srv = rust.server("81.0.246.242:28316")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,341 # top 69%
last wipe 27d ago # no schedule published
next wipe – # no rhythm it keeps
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap8.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctMon 14 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:07 UTC FW27d ago 0 NaN running 0
1 Mon 14 Sep, 10:23 UTC45d ago 1 halved by day 1 17.3 days 0
2 Mon 14 Sep, 01:19 UTC45d ago 1 NaN 0.4 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 2147483647
Map of JonDoughandfriends
map
Procedural Map
size
5000
seed
2147483647
Open on RustMaps

Server

srv.info()
address
81.0.246.242:28315
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 18:07 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average427/500
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average455/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average975/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average60/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average990/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average30/250

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does JonDoughandfriends rank?

Player hours over seven days put JonDoughandfriends at #15,341, in the top 69% of the ranked set.

How many players does JonDoughandfriends hold at once?

Current row: 0 players on JonDoughandfriends, against 50 slots. Over the last seven days it averaged 0 players.

Server data

How well does JonDoughandfriends perform?

Averaged over 48 hours: 56 server fps, never under 28. Buildings, deployables and all else in the world took the count as high as 146,395 entities. The memory field tops out at 4,563 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is JonDoughandfriends on?

Version Rust network protocol 2635 and build 168909 on Windows is reported by JonDoughandfriends. Steam updates your game for you, but the protocol must match to join.

Is JonDoughandfriends up, and what does its uptime show?

Online is the state at the latest refresh for JonDoughandfriends. A restart about 6 days 20 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 13 September 2026.

Which location does JonDoughandfriends run from?

No region is published by JonDoughandfriends. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 81.0.246.242:28315 is its address.

Settings and map

What rules and settings are recorded for JonDoughandfriends?

No gather rate appears in the name: JonDoughandfriends. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. VAC is not running; Valve's anti-cheat is off.

Which map has JonDoughandfriends selected?

The game generates the map on JonDoughandfriends: procedural, size 5,000, seed 2147483647. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does JonDoughandfriends wipe, and on what schedule?

JonDoughandfriends wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 27 days 22 hours ago, and that is the one in play.

What is wipe day on JonDoughandfriends like?

The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The drop under half arrived by day 1 in the other cases.

Tags, lists

Which Rust Data filters and lists contain JonDoughandfriends?

The Rust Data lists that JonDoughandfriends fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on JonDoughandfriends?

Read by the game's server browser, the tags JonDoughandfriends publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into JonDoughandfriends?

The manual route: launch Rust, F1, then client.connect 81.0.246.242:28315. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players 50 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 97,136 players 11,875 servers online