Rust Data

rustdata.spaceservers81.0.246.242:28516.ipynb

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Online 81.0.246.242:28515 checked 7m ago

Happy Happy Halloween

monthly wipes vanillamoddedoxidepremium

Connect

srv = rust.server("81.0.246.242:28516")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #12,286 # top 55%
last wipe 6d ago # monthly schedule
next wipe 7d 7h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. # The force wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2000 · seed 2147483647
Map of Happy Happy Halloween
map
Procedural Map
size
2000
seed
2147483647
Open on RustMaps

Server

srv.info()
address
81.0.246.242:28515
region
–
max players
50
group limit
8, the default
wipe schedule
monthly
last wipe
22 Oct 2026, 19:16 UTC
hostname
–
first seen
22 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average68/700
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average18/1000
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 82 on average236/700
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 72 on average115/1000
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average10/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 65 on average373/1000

Quick answers

From the figures on this page.

Population

What position does Happy Happy Halloween take in the server rankings?

Player hours over seven days put Happy Happy Halloween at #12,286, in the top 55% of the ranked set.

How full does Happy Happy Halloween run?

Current row: 0 players on Happy Happy Halloween, against 50 slots. Over the last seven days it averaged 0 players and peaked at 1.

Server data

How well does Happy Happy Halloween perform?

The 48-hour average is 59 server fps, with a low of 45. The entity count peaked at 16,852, covering buildings, deployables and the rest of the world. A high of 1,761 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on Happy Happy Halloween?

Rust network protocol 2635 and build 168909 on Windows is what Happy Happy Halloween runs. Joining needs the same protocol on your game; Steam handles the update.

Is Happy Happy Halloween up, and what does its uptime show?

Happy Happy Halloween reports itself online at the current refresh. A restart about 6 days 13 hours ago is what its reported uptime implies. Over the last 6 full days the hours up number 143 of 144, 99%. Its earliest recorded date in Rust Data is 22 October 2026.

Which location does Happy Happy Halloween run from?

No region is published by Happy Happy Halloween. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 81.0.246.242:28515.

Rules, settings, map

Which settings and rules does Happy Happy Halloween run?

You will not find a gather rate in the string Happy Happy Halloween. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Vanilla, by its own description: no changed rates, kits or rules: the game as Facepunch ships it. Only premium players get in. Anti-cheat status: VAC on.

Which map has Happy Happy Halloween selected?

Happy Happy Halloween runs a procedural map of size 2,000 with seed 2147483647, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does Happy Happy Halloween wipe, and on what schedule?

Expect an estimate: Happy Happy Halloween's next wipe is projected from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 6 days 16 hours ago. The tags list wipes as monthly.

Tags and filters

Where does Happy Happy Halloween appear among Rust Data lists and filters?

The Rust Data lists that Happy Happy Halloween fits are: Modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

How should you read the server tags on Happy Happy Halloween?

These tags are published by Happy Happy Halloween and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^q (Premium): Only premium players get in; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into Happy Happy Halloween?

The manual route: launch Rust, F1, then client.connect 81.0.246.242:28515. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. Only premium players get in.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,^q,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp50
Max players The server lists 50 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^q
Premium Only premium players get in.
^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 64,357 players 11,757 servers online